Hello All, I was looking over some styles and I found an interesting one, seen at http://cias.rit.edu/~jrs9486/assets/images/biome.jpg. I am wondering if there is a way in Maya to clone this style, including the texture maps and the emulated sun. I really like that style and would love to do some work in it.
I have to make a bunch of images made out of eyeballs and teeth and tentacles and moaning faces, and I can't think of a better tool to generate all that. It looks like among the sins of generative AI, no one wants to play with a 2015 image toy any more. I can get it set up myself, but it's gonna be a brain drain to figure…
Hi Eric, here's my process for creating textures for the wooden crate: First, I delete the back of the object, then I import it into Substance Painter. Once I'm done in Painter, I copy the textured faces to other surfaces. I adjust the UVWs later, here are some screenshots.…
Hey everyone, I’m looking to put together a small team to build a free Five Nights at Freddy’s fan game. This is an unpaid passion project for building portfolios, gaining game dev experience, and making something genuinely creepy. The Game: I am keeping the exact setting and lore under wraps to prevent the idea from being…
maybe this will work.. FACEMAKERDUDESFORREALTHO!! if not copy the whole thing from up there all the way to .zip.. for somereason after the space the forums dosent reconzise it as a link..
Hello, I finally finished my latest scene on unity. Here are some screens of the final outcome. Full project on artstation: https://www.artstation.com/artwork/R33kdD
Actualy I think it's a funny coincidence, but It was really funny when I encountered this building next to the toilets in the Wonderland Area. For those who don't remember, I've made this little thingy about a half year ago: And this is what I found in Moviepark Germany (recently known as Warner Brothers Movie World)