I've heard a few different times now that horse walk cycles are just about the hardest thing to animate. Therefore, until you've had more practice, I'd suggest moving on from this project and trying out other cycles. Either a humanistic cycle, or possibly another animal. There seem to be a lot of key aspects of animation…
A new challenger appears! entering myself into the fray for the character art test, block out progress so far: I'm not too worried about the face yet since the focus is mainly on armor, I'm trying to follow the male norn proportions that are used for the game. Some of my thoughts on the fur: I looked at some other armors…
Hi guys! Actually this is my first thread on polycount forum :3 I saw arenanet art test from their blog few days ago. I really liked the concept so I'm gonna give it a try. I'm not sure this test is still going on or not, but anyways I'm gonna finish this within 3weeks :) I think it's really great challenge xD here is a my…
Trojan Horse was a Unicorn Just thought I would post this as it looks like a cool event. A GLOBAL GATHERING OF THE WORLD'S NEW GENERATION OF CREATORS. 15-19 SEPTEMBER '15TR
-- FINISHED -- Hey All I'm new to the community, and wanted to get some feedback for this project I'm working on. Love crit, it's great. I started working on the ANet art test for the female norn. Ref image here: http://www.arena.net/blog/wp-content/uploads/2012/06/Hyojin-Sample-A.jpg I've done some preliminary design work…
Hi! I’m Bianca, a 3D artist and designer with experience in game development and product design, currently looking for new opportunities (freelance or full-time). I specialize in 3D modeling and texturing using Blender, ZBrush, and Substance Painter, and I also have experience with Unity. I’ve worked on game assets…
So I was watching Deadpool 2 and there was this part where a character was being torn apart. I figured out that they created a 3D model of this character, but what I can't figure out is how the animators tore apart a fully rigged 3D model and had blood and guts fly out of him. Can anyone help me figure out how the…
Hi guys! I'm trying my hand on the sculpted to handpainted workflow. I'm having lots of trouble making the workflows merge. Especially how much is composite vs handpainted over it. I know the likes of Faf uses zbrush matcaps for use in the composite tiling textures, but I don't know how to use them in full 3d props really.…
This was an art test I started around three years ago and never finished because it was a little above my skill level. I spent around 2 years focusing on 2D fundamentals and figure drawing and I'm giving it another stab! It's kind of funny, since if you search "Male Norn ArenaNet art test PolyCount" on Google, you'll find…
This is my first attempt to paint textures with Substance Painter I don't really like the red part of the pokeball, I'm not sure why, also in general I have to understand better how some materials are worn out over time. I need some feedback on what I could improve with the materials.