[ QUOTE ] [ QUOTE ] Strangers Wrath got a 9.6 on metacritics. Any game that awesome should have sold by the bushels full. But EA didn't pay enough to brainwash the masses into going out and buying it. [/ QUOTE ] EA didnt advertise it. So it was by ear only. Had more to do with the lack of getting the word out than…
Maybe a bit offtopic and i do not want to rant: Isn't this exactly "the problem" also in other areas (even other "industries") ? "The industry" does not define clear standards (and also the management fires everyone doing the real work).. So not only the newbies does not know what to put into their portfolio but also the…
We’re developing a stylized endless runner game for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a programmer, animator, and game designer. We work remotely, communicate via Discord, and share data…
Art-style: No, you cannot copyright that. Unless you're ripping models directly, the most you will get is an angsty written piece about the game with a bunch of Redditor and Kotakuers complaining. Game-play: Same here, unless you're specifically ripping code through reverse engineers, most you will get stern gamers…
Doom, in high school about a year after it came out I learned you could change the game and make levels, which I did with a buddy of mine, we also did dial in multi-player. We had so much fun making custom maps and playing against each other. It was a pain in the ass there was no one around to ask we just had to figure it…
Catalyst Interactive Studios is seeking a talented freelance 3D artist to help create original assets for an upcoming Unity-based indie game. The project is centered around a stylized, atmospheric world that blends grounded natural environments with increasingly surreal and reality-bending elements. We are looking for an…
Hello! My name is Jaime Silva, I’m the Managing Director at ArcForged, where we build gamer communities around compelling characters, stories and experiences. We're currently working on our original IP fighting game called "Origin of Storms" which is a mix between the Marvel vs Capcom series' combo and fast gameplay mixed…
Orion InfoSolutions mobile gaming company specialize in creating fictional characters for games, animation, film, and brand marketing. What They Do: * Concept Art: Developing the initial look, style, and personality of a character. * 2D & 3D Modeling: Creating the final assets, from simple cartoon sprites to…
These are great, keep going! When I was lighting game levels, one approach that really helped me was to gather interesting imagery, anything that caught my eye, then use that as inspiration for my lighting work. For example, one of my tasks was relighting the same game level assets in different styles. This reminds me of…
Team name: Driftwood Games This is NOT a registered company. It is just the name of our team within the lecture at the university. Project name: Pontification Brief description: Pontification shall provide a unique and addictive game play within the niche market of side scrolling games. The background story should be…