Hey all, I'm getting in my first real attempt at hand painting textures, and so created this stylized old church. While I definitely feel my texturing can use the most help, if anyone has any feedback on the scene itself, I'd be happy to hear it!
I wanted to make a character with the same style as the amazing Allods Online art dump here, and I also have long been wanting to make fanart of Christian Bale's character from Equilibrium, here's what I have so far, all critiques and criticisms are very welcome!
Hello everyone. I am a freelance artist working with Reallusion for the Character Creator 1.5 launch. I'm not going to be competing, but I'm going to post alongside all the other artists here to give a demonstration on the custom clothing workflow that is new to Character Creator 1.5. Good luck everyone! Here is the…
WORK IN PROGRESS! This is my second model for my demo reel, so far it comes to about 2500 polys with the target for it being 4000 polys. Just wondering if there are any particular places that is good to up the polys. It will have a sword, maybe a scimitar, as his primary weapon. Any critiques suggestions would be greatly…
Hey all, I'm diving head first into learning pixel art for a project I have in mind, and I'm looking to get as much help with the process as possible. Here's a character I created the other day, what can I do to improve this?
A class assignment and DW practise. I really hate the design, no concepting done though. 2x1024, diffuse, specular, normal and ambient color. Tricount: 5890 Hope you like it! I really need some critique, whats good, whats bad etc :) Ciao!
Good day ! I finde some great concept of fantsy inn, drawed by Vsevolod Slavutych and now i want to make a model, based on it ! Here i got first step i can show. Just work a bit with blockout and play a bit with details. Don't wat to make any poly limits in this project, so it will be loooong project.