Due to lack of documentation we cannot support .fbx, so .3ds was the next best option. I created a test animation but when I export it to .3ds from max and re imported it to check it the biped is scaled up as huge cubes and the movement is minor (but it is the right movements) My hierarchy on export is [] Skin [] Physique…
So basically I have a model that consists of two separate objects, knight and sword. Models are animated and rigged (Blender), some bones inside the Knight model are animated with Inverse Kinematics. The Sword is just parented to the hand bone and follows its moves. The problem is that when I import my model to Marmoset,…
HELLO!! If u still need animator or modeller I'm interesting your Project:) 3D Animation Personage,3D Visualization, Modeilng, Rendering e.t.c.. This is my site: www.3d-steps.ru (MULTIMEDIA) (3D WORK) http://3d-steps.ru/3d-works-visualization/ (Visual) http://3d-steps.ru/3d-works-interior/ (Interior)…
Thanks BARDLER. Physical reaction seems like a great idea to show in my next animations. I think that will help strengthen my reel. As for game animation I am leaning more towards VFX and Feature Film at the moment with an occasional application to a game studio. When I was at FMX and talked to Crytek they mentioned that…
Another top notch tutorial from Eat 3D. Eat 3D has just released a brand new tutorial DVD, this time covering animation inside of Maya. "In this DVD, Instructor Joe Mandia gives a deep foundation to the complexities of animation using Maya 2012 with a focus on video games. Although the focus is on games, the instruction is…
Hello there, My name is Eugene and I am current Producer and a Level Designer of unanounced mod for Rising Storm 2 Vietnam game, a sequel to a Rising Storm 1 Expansion. A tactical realism first person shooter set in one of the most major conflicts of first half of XX century on the Unreal Engine 3. We need 3D animators who…
Contact: jobs@variablestate.com Award-winning video game studio Variable State is looking for a contract 3D animator to work remotely on a new, unannounced project. The start date is flexible and the role will last for 18 months. Applicants should ideally be based in the UK or Ireland. Responsibilities: * Working with our…
I'm working on a UT2K4 model which flies while running. (A gargoyle with flapping wings.) This is fine up to a point, except when UT blends the rifle & biggun burst & aimed animation with the "running" animation. The problem is that the garoyle's body at this point is horizontal, but the blending appears to take the…
The Lion of Zenda - A game about political intrigue and bombings and workplace harassment and coffee in a tiny european country youve probably never heard of. The Point and Click Jam (http://jams.gamejolt.io/pointandclickjam 14th - 29th November 2014) is hours away from starting and our team is raring to go - weve got…
I'm working on a "remaster" of an old-school dungeon crawler called "Dragon Bane 2" as a personal/indie project. It's a dungeon crawler, with 3D grid-based movement and 2D turn-based party combat and inventory systems. The project needs a 2D freelance artist willing to work against a backlog of tickets to polish and extend…