Hello there,
My name is Eugene and I am current Producer and a Level Designer of unanounced mod for Rising Storm 2 Vietnam game, a sequel to a Rising Storm 1 Expansion. A tactical realism first person shooter set in one of the most major conflicts of first half of XX century on the Unreal Engine 3.
We need
3D animators who can do
first person weapon animations. The ability to work from a ground up is a major factor. Animations would include running, reloading, firing and ammo checks. They consist out of few major stages, however theese stages are split up into multiple parts, as so:
9130_ammocheck
9130_Bash
9130_BashHard
9130_Bayonet_Attach
9130_Bayonet_Detach
9130_Crawl_into
9130_Crawl_out
9130_CrawlFront
9130_Down
9130_1hand_sprint
9130_1hand_sprint_into
9130_1hand_sprint_out
9130_Iron_Bolt
9130_Iron_Idle
9130_Iron_Manual_Bolt
9130_Iron_ShootLAST
and etc.
Animating requires having installed
3D MAX 2016 or newer, knowledge of
Biped rigs or any simmilar ones, linking to a
ROOTBONE.
Biped rig is provided by us, mad eby one of our animators beforehand.
Our team also has a wide knowledge of
Unreal Engine 3 itself however that would be a big plus if you are familiar with it, and so we will be more than happy to assist you with anything as well as getting a setup. You should also be able to export your animations as an .
fbx file, though we can help with that as well.
Priority would be first person animations of our main battle rifles as well as sidearms. Light Machine Guns, grenades as well as melee weaponry to come the second priority.
Amount of work consist of animating
26 weapons.There are no
deadlines as of now, however the moment we are going to set up we will have to get
1 weapon per month.
Our mod is likely to get a steam page after our full release on a workshop first.
Once part of the team you will be referred to our discord channel to introduce yourself and get familiar with a project itself.
Some sneak peeks
To Apply and discuss details.
(For details) Email: mrgreen550@gmail.com
OR
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