April 22, 2013 (Singapore) - FZD School of Design, established in 2009 by renowned concept designer Feng Zhu, is delighted to announce the addition of four new members to its creative team. Joining FZD team are Thomas Brissot, Ben Mauro, Eduardo Pe
hi All I`ve recently upgraded from Maya 2010 to 2013 and I`m getting complete system freezes when working using our game engine shaders. I`ve tried the same scene on another PC and it runs fine, and it also works with standard maya or vray shaders. I have installed the latest nvidia drivers, gone though my system, bios,etc…
Hey guys :) ! I'm not really sure what to say about this one. :poly122: I guess I will ask you guys if this has ever happened to you, if it is a known bug and/or if there is a workaround to fix this 'bug' (hardly seems like a feature?). I am working in Viewport 2.0 (dun-duuu!) with hard/soft edges on in my preferences.…
So we just upgraded to max 2011 and I've run into this problem when i am trying to snap verts while using axis constraints. when i select the verts this little circle pops up in the center of the gizmo right on top of verts. but unfortunately when i try and move the verts and snap them to something else I can't grab them…
Hi guys!! This is my entry for #Retrogasm 2019 It was a big challenge to play this character and I learned a lot during the process. I am very happy to finalize this contest. For more imagens, wireframe and marmoset viewer click on the link: Ike_FireEmblem
SMASHOUT: ARENA - Keyframe Animation Reel 2019 My Animation reel: https://vimeo.com/349306987 Hi guys, I'm Wilhem Durand, I'm a Junior 3D animator. This is my final school project, at New3dge (Paris) I was in charge of the whole animation process : Skinning/Rigging, Characters animation, Character Integration in Unreal…
Hi All, I've come across an issue I feel i've invested way too much time trying to fix. I'm working on a model which will mostly be continously modelled for which I did some mesh combine and target welding. For whatever reason, when I go to UV Map it, it says certain edges and verties havent fully joined wit the model. I…
I am trying to work through this how-to video on the Quixel YouTube - Quixel Mixer Procedural Texturing. In the tutorial, the "Bevel" mask modifier is used very often. In Quixel Mixer 2019.2.2 that modifier only accepts whole number values, so when the author is keying 0.5 values into the bevel modifier, I can only use 0,…
There are no words to describe how honored, happy and proud we are! Huge Claw Animation Studio 2019 Review is here! https://www.youtube.com/watch?v=qb8Qgpe3tPI
A whole host of young and talented environment artists were eaten up by the industry in 2019. "What should my portfolio look like? What quality level should I be hitting? When will studios start contacting me?" Internships and Junior roles are notoriously competitive and these are common questions posed by students, grads…