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Maya 2012/13 causing system freeze with custom shaders

pr1970
polycounter lvl 12
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pr1970 polycounter lvl 12
hi All

I`ve recently upgraded from Maya 2010 to 2013 and I`m getting complete system freezes when working using our game engine shaders. I`ve tried the same scene on another PC and it runs fine, and it also works with standard maya or vray shaders.
I have installed the latest nvidia drivers, gone though my system, bios,etc drivers and updated them. But still I get the freeze ,which required a reboot.

Anyone come across this? It only seems to happen on the new Maya interface, the old was fine.

Thanks
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