Calling all artists! We are a group of independent filmmakers working on a short animated film project set in an underwater world. We are currently developing the art style and seeking talented people to collaborate with us to help bring our vision to life. We are still in the early stage of defining the style of the…
Most tutorials for the Source Engine were hosted on the Facepunch forums which no longer exist. The rest are either part of the Valve Developer Community Wiki or as steam community guides for various source games. Namely Garrys Mod and Source Filmmaker. To save you some time here's some mandatory resources. You'll need…
- modularity is the enemy of a convincing scene. Do not encourage new artists into it until they can hand-tool an environment with the deftest of touches and have set their own benchmark. - to the people who post in crunch/overtime threads saying how they down tools at 6pm regardless of the situation and how great they are…
Nexus Productions ( http://www.nexusproductions.com ) is an independent animation studio based in London. We are urgently looking for freelance crew to work across a number of animation projects (TV Commercials). We are especially keen to hear from experienced modeling/texturing artists as well as…
Greetings! I tried looking on this forum for something similar to my question, alas I could not find anything so apologies if this one is redundant. I'm seeking help in knowing what is the best workflow in creating 3D environments for filmmaking where actors will be shot on green screen and then later composited in the 3D…
For short films or series I think engines or machinima style of filmmaking is great, like for episodic series where heavy re-use of background or sets is not a big deal (e.g. Big Bang Theory). For non-interactive feature length film I think it's still cost effective and more efficient to do it with the usual cg tools…
what bothers me about the CGI nowdays, is that the film makers act like they achieved photorealism. they are all like "look at jeff bridges face in tron, count dokus flip in episode 2 or the orc in the hobbit, look how real it all looks! you cant tell its computer graphics can you?! we can easily put a real person and a…
The Third Floor is looking for a Junior Pipeline TD. The Third Floor was founded to help inspired filmmakers realize their creative visions. By creating highly detailed previsualizations, our animators & artists hold an impactful role in the film-making process. At The Third Floor, we work together on some of Hollywood's…
The Third Floor is looking for a Junior Pipeline TD. The Third Floor was founded to help inspired filmmakers realize their creative visions. By creating highly detailed previsualizations, our animators & artists hold an impactful role in the film-making process. At The Third Floor, we work together on some of Hollywoods…
i did call it my pompous movie list of 2006, didn't i? honestly, i don't need any entreaties to stick with Pan's Labyrinth; i feel just about the same as when i came out of the theater, which is to say mostly undecided. it's definitely one of the better films by far of last year, and i think it will age quite well. there…