I live and been working in MTL my whole life, 45k is a Junior salary.For 8years of experieces, as you said, is low. A standard offer for your level will be 2-3week vacation and at least 55-60K. This is standard for mid to AAA studio.
good point cholden. let's see i have 14 games for my 360 plus a bunch of live arcade games so my 360 has earned it's play value. 2 games on my psp = 55-60 bucks.
Hi ! I would like to show my WIP robot bust ! original concept from: http://ej-su.deviantart.com/art/Mecha-Ironide-126067876?q=gallery%3Aej-su%2F3099131&qo=55 comments and critics are welcome! Thanks !
on my laptop. doing some character animation with the low max rig. at 55% cpu usage and 33% memory usage i am only getting 10 fps. help? I'm leaving to work so i will check for answers tonight. using max 9 btw.
There isn't an age restriction, just a maturity factor. It doesn't matter if you're 12 or 55 if you can't keep your idiotcy in check then you will be laughed at, flamed or just not responded to. Less talkie talkie, more art you silly silly people.
Quick ref card and CDs in paper sleeves, that's all you get with the retail version. Oh, and disk errors, I got those free of charge. And paid 55 bucks instead of 50. Thanks, Vivendi, go fuck yourselves. Frank the Avenger
Hello I have added a 2D-section to my portfolio, and need help. It might be too many pics so what do you think should go? (or should I ditch the whole section) Link bellow http://lavis.se/index.php?option=com_content&view=article&id=55&Itemid=56
so yeah I was in the military police back in 1989 and they are now asking for 'rejoiners' up to the age of 57. I was thinking of giving it a go :) I am 55 now I really doubt they will give me a go though, put on loads of weight, am semi retired etc this may be a post i am making after a few glasses of wine, but never say…
Here is a 3d character I've been working on lately. It's still a WIP of course. Any critiques would be nice. The plan is to make it into a game ready character. As a question I'm wondering how best to export the zbrush subtools into topogun for retopology. Should I merge all the subtools together (55 in total) and then…
Absorbing this info , I get my map imported but everything is so extreme!! highs are way to high and lows are huge crevasses. I am painting with the greyscale specs that are advised and my deviation in greyscale is minimum, but the transition is so harsh. %50 grey as a background with a line at %55 creates a huge…