Quick noob question for you guys. I am looking for a way to lock a edge loop or other component into place. Not the entire object just a component within the object. So that edge loop that is set can remain unchanged while I work on other loops that are around it. Is this possible??
Hello everyone! I have a question about loops in 3DS Max. Is it possible to do loop deselection in it? Here is my example why i need it. I need to deselect faces that is going straight down. Ofc i can do that manually, but come on xD.
if the ear is meant to rotate very much as an animation it may be worthwhile to select that edge loop at the bottom, bevel it, and then you can add some more loops inside of that if needed after some testing. if it will fold down, just some more loops along the length will do fine. i think the way you have the topology…