Hello, i'm working on a game now the idea is you are a chair, and you should avoid obstacles, it will be an infinite run game... the level system would be like a big circle sliced into 10 pieces, and each piece is loaded randomly... :) with the speed raising with time... let's start note : the progress will not be fast…
Hi there, this is a piece I've been working on for a past few weeks on my free time. I'm trying to finish it but can't seem to think of anything else to further develop textures or lighting, perhaps. Low poly game ready.
hi guys im really beggining, like 3 months of zbrush, this is a horse im working on and having some difficulties, can someone plz give me some tips on how to improve him??? ty
Hi, I got to the point where I want to really step up my porfolio piece but I feel like I got stuck in my last 10% of details. I would like to know your feedback.
Hi everyone! I am currently in an advanced modeling class and we are learning about building modular environments. I am currently working on this viking home and would love any feedback! I am still blocking some things out and are working on moving into more detail. It is currently in Unreal as well. Below I will post my…
Hello! I'm working on this modular environment piece for class, I'm finishing up blocking out most of the shapes and props, and am starting to refine the meshes and materials. Most detailing will be done with a trim, and a couple props will be sculpted with unique textures (such as the cactus pot up front and the doorway…
Hey everyone, I just wanted to share this here since the unity forum doesn't seem to be the place for any specific art tips and critiques. I've been working on this project to finally add something to my portfolio but I figured I'd get some tips on improvements in its current state if possible. I was going to use unreal…