In my version of UDK the content browser has very little in it. It has basically nothing when it comes to textures. Is there a library of textures that I can download? Also how can I import my own textures? I tried that and it said something about the power of two.
A snow texture created in Designer for my 3D Environment. You can get this texture for FREE in Artstation Marketplace, feel free to use it. More photos: https://www.artstation.com/artwork/rA2x9E https://www.artstation.com/marketplace/p/kP2z/snow-ground-texture
I designed, modeled and animated a transforming sci-fi turret. I was proud, but then I realized it's just a gray object floating in the void. I don't know how to tackle colors or the background. And I want to make something that doesn't look too basic that would detract from the turret, nor do I want to spend too much time…
I guess I haven't experienced this abomination of trailer material on the front of a game yet. I haven't played much in the way of games in the last 8 months- too busy. Goibg to catch up these holidays.
First issue, vertex colors and vector transform does not work at the same time. UDN Quote: Checking "Per Pixel Camera Vector" in the material properties will make both work together.
Hello, I'm trying to create this pattern in Substance Designer but every time I try to tile something diagonally, it shows incorrect results. Any help would be great
Hi, Is there a tile generator that tiles the combined result all at once such the color, normal, roughness, metal and any other map that you might be using. I need the color to be specific so I don't want to use a gradient map. Thanks for taking time to read this :)