I see it just ok in your blend file. Using current Blender version. it works as it is. Although I think instead of realize instances you should use random Z value into instancer scale input. "Realize" turns all instances into single unique geometry and would render slow . Perhaps does this glitch too . But I still see it…
Marine Iguana for fun and anatomy practice. Looking to get feedback & suggestions as I go along here. Also interested in some of peoples scaling or texturing methods within Z Brush.
Hi guys im new to the polycount forum and have decided to model Pantheon. I am new to Z brush and so far just blocking out major forms in the torso and upper legs :)
Cool post, enjoyed that. Interesting about the character irritation/attack radius. I've been playing Day Z and it's one of the areas that is quite weak atm. Looking forward to the next one!