Blocked in a bit more when I had some spare time, not happy with the arms yet and not sure what approach im going to take with the head. getting there slowly.
NIf you are planning to do head study then you can have a take on head otherwise you dont need to make his face.simply put the helmet on it.it'll save you more time
Good Luck.
NIf you are planning to do head study then you can have a take on head otherwise you dont need to make his face.simply put the helmet on it.it'll save you more time
Good Luck.
Hi art, Yes I agree I was debating whether or not to include a head because you may not be able to see it but I decided to add a head just in case I decide to change the skin to a new custom one when the head is done
Decided to block in some colour for my Ruthless Pantheon model, also decided to mask out the head to get the feel of what he may look like in the final low poly model. Going to move on to the weapons now and come back to add damage and a bit of wear and tear. At this satge I feel like I need to add a little something to his back as not much is going on there.
hmm well i am in no position to tell a critcs but i feel like the golden belt and the silver belt need more depth and needs to have its own detail rather than following the body shape and i like ur concept B...its looking gud keep up the gud wrk
Hello,
I agree with Arcade, looks like you jumped to high res to quick. With out doing a paint over to give some feedback i would say at least start looking at proportions, for instance his arms. his forearm should be longer. IF you haven't seen this site before I would def check out anatomy4sculptors.com amazing site and breaks down anatomy very well. Not the most informative critique (writing this at work lol) but hope anything helps, keep up the good work
For me, hands feel a little bit small. I Especially, when it comes with a fighter type character, big hands allow the character to bring big beautiful weapons.
Thigh looking beautiful. Very beautiful. However, I can see some calf silhouette under the boots and it doesn't feel correct.
I hope you buff up some more oblique and define iliac crest a little bit more.
Trapezius and Latissimus dorsi muscle feels a little bit week.
Good luck for your work. I hope I can see finished one soon. : )
Hi bgram1984 thanks for the comments really appreciate them I think beefing him up is a good idea and yes I agree that the hands need to be bigger. Glad that you like the thigh muscles too
Small update, Decided to rework the helmet and also lengthened the forearms slightly, been reworking the straps too wont be able to work on it much over the weekend, hope you guys like the progress
Refined a few things, such as the fur, straps and belt, I decided not to add the shin guards as I felt it didnt really fit with the overall skin. Have also modeled the shield just need to add a lot more damage. Did a test of what my Pantheon model might look like in game I feel that most of what I have modeled reads well.
Decide to re do the hands as I was not happy with them, this high poly model is my first attempt at using z spheres and the hand just didnt work out how I wanted it too so re did it and will attach it the existing model. I havent gone overboard with detail just enough so its readable at a distance and gives me a nice effect
Retopo done and AO baked currently sitting at 17852 tris which isnt too bad considering I have three weapons that go with my character. Now time to add colour !
Replies
Good Luck.
Hi art, Yes I agree I was debating whether or not to include a head because you may not be able to see it but I decided to add a head just in case I decide to change the skin to a new custom one when the head is done
Concept A -
Concept B -
Hi arcade thanks for the feedback could you clarify which parts of my anatomy look blobby to you, really want to improve my work cheers
I agree with Arcade, looks like you jumped to high res to quick. With out doing a paint over to give some feedback i would say at least start looking at proportions, for instance his arms. his forearm should be longer. IF you haven't seen this site before I would def check out anatomy4sculptors.com amazing site and breaks down anatomy very well. Not the most informative critique (writing this at work lol) but hope anything helps, keep up the good work
Thigh looking beautiful. Very beautiful. However, I can see some calf silhouette under the boots and it doesn't feel correct.
I hope you buff up some more oblique and define iliac crest a little bit more.
Trapezius and Latissimus dorsi muscle feels a little bit week.
Good luck for your work. I hope I can see finished one soon. : )
Im happy with my entry, however looking back I would make better use of my uv space, anyway hope you guys like it