|||UPDATE|||-- More pictures at bottom. --|||UPDATE||| So continuing my section from that Orc I'm working on, I'm just making some models in a Warcraft style. I've never done anything like this, with mostly humanoids thus far, so this guy took me quite a bit of time. I studied a lot of game models for this, also looking to…
Cool found some more stuff to try: (sry i am not trying them, but looking for resources for you, let us know which work.) .Source: official MS-windows link (just showing where i got links from) https://github.com/Microsoft/DirectXTex https://github.com/Microsoft/DirectXTK Assuming this is the 20 year old addon link you…
Decided I needed to kick up my game and learn zBrush, so I'm gonna use this thread to post what I make and hopefully in a while we can see some improvement! I am also very happy about getting feedback, that's the only way I can get better! I decided to start with making an orc cup. Base mesh made in Maya, since I'm not…
Hello ladies and gents. I've done a pretty piss poor job at becoming involved with the online community so I'm finally taking the initiative to upload a bunch of images, new and old. The art dump that is about to ensue will be in chronological order beginning with my first works in college to whatever I'm working on…
I am hoping that with creatiing this thread I can get into more of a routine with working on this project. Since I started it I have found it very hard to find the motivation to work on it considering I am already creating 3D art full time at work, but I know it will be worth it once it is finished. So I have made a start…
There is no such thing as a tutorial for toon modeling. All you have to do is ... think analytically. Imagine the cross sections of every shape of your model, as if you were slicing it. Not a single curve should be improvised - but any solid concept has all that anyways. Then once you have all these curves identified (kind…
There’s a huuuge range of resources out there to browse. I can say taking up life drawing classes is super important to teach you anatomy. It’s best if you can find a local class to go to, but study from photo reference if you can’t. I’d recommend the book “Force: Dynamic Life Drawing” which you can find on amazon.…
my biggest gameplay niggles... 1. i want to be able to mod the game, i mean really mod it. like, swap all the pirates with WH40K orks that drive around shouting "MORE DAKKA!" 2. the whole getting guns for free when you take over towers thing. it actually destroyed a huge part of the game for me. i don't feel the need to go…
Just work with a far simpler mesh until you get the proportions right. This applies to modeling, sculpting, hard surface, drawing,... actually everything in life. Understand the basics before going into details. Rule of thumb: the mesh should be as simple as possible and as just as complex as necessary. I guess you could…
My teacher once told me that a focal length of 55-60ish resembles what the human eye sees in perspective. So I try to sculpt/model using that. I also have tried to sculpt in ortho mode in zbrush but I always find that because our eyes are used to seeing in perspective I would try to force perspective on the model without…