Hi everyone! My name is Beth Carter, and I am an environment artist looking for some part time or full time work. I am based in the San Rafael/San Francisco area for onsite work, but am also available to work remotely. Traditionally I work with stylized environments, but I am adaptable and up for a challenge :) . I have…
Hello fellow Polycounters After having done my first environment, it's time to start a new one. I learned so much in the first one and I'm looking forward to seeing where this one takes me. As a challenge, I try to document it as well as possible. So here are the 3 main concepts I'm taking as an inspiration for the…
Hey guys, I'm currently on the career hunt trying to land my first in-house position. I currently freelance for various studios. With that in mind I've been applying to multiple smaller studios and received some recent feedback saying that in order to land a job with small studios 3D art is unlikely to get a position and…
Hello guys! I want to share some in-game screenshots with you from the latest project i worked for. Asphalt Street Storm is a car racing game (mobile game) developed by Gameloft Bucharest, Romania. My role as a Lead 3D Environment artist was to set and supervise the 3D visual aspect of the game. I've worked on settings as…
If interested please shoot me a message with a link to your resume and portfolio. Thanks! Jonathan Environment Artist Cryptic Studios is looking for a talented Environment Artist with the ability to consistently create compelling and aesthetically pleasing environments in any given style while adhering to polygon and…
Hello Polycount, So I am currently a student attempting my first 3D environment scene. Since I am fairly new to environment modeling I will be studying and using a modular workflow for my scene. I won't be texturing my scene yet, but I want to have my scene fully modeled out and put together in Unreal Engine 4 with some…
Creating a Japanese Shrine Environment in Unreal Engine 5 by Aniket Rawat https://www.wingfox.com/c/8722_17162_17431 You will learn the whole modeling process of all the details and the ornamental style designs for the shrine in Blender. You will learn to create high-quality and realistic materials and the key features of…
Portfolio: http://www.hadidjah.com/ I just got back from GDC with a pile o' feedback on the art itself, so while critiques on the content is still absolutely appreciated, I would really love any thoughts on the actual website as well. Currently I'm working on a small environment piece to make it look, well, more like an…
Looking for a Sci-Fi Space Environment 3d Modeler / Texture / Concept Artist to work on a virtual reality game. Game is already released on Gear VR and looking to improve environment assets. Example: Asteroids / Ice Crystals. Interested? E-mail me at justin@orangebridge.studio with subject "Polycount Work" . Include a link…
Hello everyone! This is my 3d stylized environment that I'm currently working on. I'm currently a student at university and about to search for the internships. So I want to add this project to my portfolio once I'm done with it. My goal is to become 3D environment artist in the video game industry, especially on stylized…