Hi Everyone! We here at Sledgehammer Games (Call of Duty - Activision / Blizzard) are currently growing our studio here in the Bay Area. We just purchased the floor above us, and are expanding to our full capacity. We were established in 2009, so we have been slowly adding new family throughout the years while developing…
'Ello! Just wanted to say hey to anyone listening out there! I've been encouraged by quite a few people to join this community so I look forward to participating in future discussions. Quick bit about me for those interested, I'm a student at SCAD-Sav majoring in Interactive Design and Game Development with a concentration…
As someone coming from EU to the US, all I know is : I wouldn't work @ Blizzard if I didn't have a Bachelor degree... It's as simple as that. Degrees are such a major leverage when it comes to US immigration. Especially if you aren't a video game rock star. H1B with a proper degree is WAY easier to get than an O1 (if you…
Best approach in my opinion is to just go to a local arts university that's internationally accredited. State university should do. You can focus on sculpting, illustrating, architecture, computer science. I'm not in favour of those game programs that cram a lot courses for a short period of time and leaves you with a weak…
@DanaosC haha I try, don't give up on your vertex normals :pleased: I swear I've been working haha. Got 5 or 6 days left so think I can pull through. Got the map bakes down and crisp, had a hard time with the chains on capes baking correctly (Turns out triangulating your Lowrez before bake makes for a better bake? who…
Sorry Zipfinator I did not intentionaly abuse those game titles hehe. Now as for what I'm looking for, adding / replacing creatures or characters for an already fleshed out game world is the most appealing to me. Something with an art style in the lines of Diablo 3 or Allods online "Sick diffuse only painted art style like…
Way to put words into my mouth. But you're right. Lets all just be polycount and not even look into the reason WHY the company issued lay offs. Lets all be sitting ducks and let the industry throw us around. Ok. My post was never meant to offend, and it was not a wise ass comment. Rift was a great game, yes, I enjoyed it…
Hey jaball, Your friendly neighborhood killaball here! I like how simple your website is one click and I'm looking at your art good points there. A few suggestions if I may, Concept artist and UI artist are way different jobs from each other... or at least they are here at my work. If you want to go the more concept art…
cool stuff, could go for better lighting in the presentations though, looks kinda thrown together. The rock guy is cool, but honestly look way too close to the Warcraft 3/WoW rock giants to seem awesome and original. The proportions are almost identical, and the texturing seems very similar. It isnt a bad thing if you're…
Knowing your audience is key in every situation (commercial or social). Look how often not knowing your customer ends in disasters (just look back at Blizzard's Diablo mobile presentation - 'Don't you all have phones?!'...)... it's a very very one-sided look at it to say its evil or always ends up in abuse. And actually…