We decided to learn blender at our studio (most of us are Maya users), so we created a quick challenge that allows us to explore a big portion of the blender modeling toolset.We're going to make movie-inspired dioramas, it has to be old school low poly, so we decided to "borrow" the rules and tech specs of the 2013 VG…
So yeah, as the title says, I get some pretty bad normal map bakes inside of max as well as using xnormal I get the same image both through xnormal and 3ds Max 2013 I have uploaded both the normal maps I get and the low and high poly models as screen shots as I should mention, the low poly barrel is mirrored on the Z axis.…
Hello people. Just a quick question about rigs. I am animating a lamia character for potfolio purposes. I am using CAT in 3ds Max 2013. I just can't make this forward movement of snake body ! I watched several videos of snake "locomotion" and even searched around using "meduse + rig + lamia" ect. Any ideas about where to…
hi. i have been regulary visting polycount forums as i am interested in game art. this is my first thread of a concept art by Charlene Scanff aka The Catell-Ruz. i liked this piece of art and felt like trying out it in 3d as game model. i have done a basic mesh with few color material. done using 3dsmax 2013 and render by…
I've been trying to figure out the best way to rig this so that I can pose the top plate and the pistons will move as expected. I'm new to rigging and I found this blog (http://techartandstuff.blogspot.co.uk/2013/08/how-to-rig-universal-joint-in-maya.html) that I thought would be helpful, seemed similar enough to be used…
Hey everyone, Im having a really strange issue with a mesh that I've brought into UDK. Whenever I apply my normal map, I get a lighting problem on two pieces of the mesh. I'm stumped as to why this is happening and why it's seems to make these pieces lighter and darker without reason. The mesh with the normal map appears…
Hey PCs, I realised recently that everytime I use the UV Editor, I have to move the window to my second screen, because it pops up on the upper left corner. There is a way to set a fixed position for the material editor for example but i didn't found one for the uv editor... Does anyone has an idea how to set a fixed…
Specifically for the networking and job fair part. I'm trying to get my foot in the door and finding it really difficult to do so when I don't know anyone in the industry. I've been thinking about going to Siggraph 2013 in July and maybe GDC Next in Nov. I have very limited funds and traveling and attending these events…
http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulator-and-then-go-bankrupt-because-of-piracy/ Really rediculous how many people pirated the game vs played it. Especially since its an indie game without any DRM, it has a working demo and runs on PC/Linux/Mac. Free demo of the…
2013 update: Completely restructured my portfolio, looking for feedback. http://ericchadwick.com/ The new layout the old one 2008: I'm redesigning and updating my site, looking for site design critiques mostly. Content is minimal at this point, but the site code is fairly complete. I am looking for work as a game dev Art…