Hi guys! I'm new to Quixel and I'm currently learning with the Quixel Wiki, but I'm stock somewhere. Could anyone give me a little help on how to do this effect? I'm not sure where to place the mask. Thank you! Tutorial Link: Clic Here
I'm sure ive asked something simular to this before, But i'll get to the point: I cant UV Map to save my life or Texture (I know it takes time :) ) But is there any DVD's/Tutorials Based around this ? I dont care how much it costs :poly121: I use 3Ds Max By the way :) Thank you very much ! :) :thumbup:
Blender tutorials from Ian Hubert's channel... His gimmick is making them 1-minute long, but they still have substance. I love this. https://www.youtube.com/watch?v=58lc8sLpJzY https://www.youtube.com/watch?v=F8j1K-_OlH4 https://www.youtube.com/watch?v=qNba2oEij2c
Hi, Im looking for a tutorial on how to use this workflow because I cant find any information. Any level would be great (noob level preferable). Thanks very much.
I was looking at Kevin Johnstone's tutorial about using the grid in max and making Lego type pieces. He said he used the bend modifier, but I am having trouble how he achieved both domes using it. Any idea on how he did it?
I bought the next gen texturing tutorial Found here, a little while ago and decided to watch it to get my texturing workflow down. I noticed that this piece has 7 different texture maps. This seems like too many for the size of this piece. I am not here to bash the artist, but I need to do things right, or its all…
So I found this article in Vertex magazine on NaughtyDog's Tilable Decorative textures by Jeremy Huxley. Before I start trying to figure out my workflow for creating a texture like the attached I figured I would ask for some insight as to how I shoud go forward. Could anyone recommend a good tutorial or suggested workflow.…