You are welcome , if I may add a few more things for you to check facial feature relations : - green : lateral corners of the eyes to mid bottom lower lip , check line relation (equilateral,isosceles) -bluegreen(teal) lateral corners of the eyes to widest point of the wings ,end of eyebrows should be on or close to this…
*cough* I did vote, for the record, but it won't matter because Harper is killing political funding from votes. Hurray! My vote was 100% useless and meaningless! But I'm a "good person" because I voted in a broken system that doesn't work. Thanks, stupid older generations passing down BS rhetoric. You did us proud today. I…
2016.10.9 - 12: Ponytail Experiment Static Ponytail Hair need to replace with the Spring Tail Prop. This experiment was done by using 3DXchange, 3Dtool and iClone 6. 1) Head Component was exported from Max to iClone 6 via 3DXchange. Hair Ring was attached to the Spring05 in the iClone 6. 2) By using Export Mesh feature of…
yah, turning that front lip into a tool for downforce would be pretty useful (and the way I think it would look would be pretty damn cool). Google Image up some race cars with front wings / downforce setups to see what they're doing (though those tend to be actual wings extending down and out.. so you've got a new approach…
Whatever works to get the job done for whatever you're doing. Games work in tris but quads are easier to work with, selecting rings and loops, converting that to poly selection all fast ways to work but it doesn't work with mostly tris. If you're using 3dsmax its easier to control hidden edges then it is in Maya. But in…
The main thing that bothers me is the water pouring from the rings with no visible source. Perhaps having a watery stargate like fluid barrier inside the rings would make the waterfalls make more sense. I agree about the noise and lack of focus. Perhaps adding some zdepth fogging or depth of field effect on the background…
Here is a new character I've made. I wanted to make another hand-painted character so I figured a disney'ish character would be fun. This is Douglas Archer. He was once one of King John's archers until he got fed up of the King's unfair ways and joined Robin Hood and his gang. The character consists of 4726 tripolys and…
Hi guys! Starting this forum to showcase the progress on a dungeon crawler project in Unreal 4. This project is to learn node based scripting in Unreal 4. Here's a WIP Mock-up of what I have in my head. This will change very soon to a more finished mock-up, but I'm tight on time atm. Quick info: You (the player) have lost…
So this is where I will log my progress for the contest Throneroom. I wanted to make a somewhat small throneroom for the ruling family of a lost kingdom, that has been abandoned which let the nature slowly reclaim it. The room itself will be floored with big slabs of stone, with a dais at the end of the room where the…
Begin to compete? I think Apple completely destroyed Nintendo's handlheld market, and it's not even close. Sony never really held a candle to Nintendo. The only difference is there's going to be less emphasis on 'control' based games, and more emphasis on point/click type games. d1ver it's funny you mention Final Fantasy:…