Hi there, So I had entered into the Golden Ticket Challenge on Artstation but I had to drop out due to time restrictions and things in my life that needed more attention (Also a little bit of ol' fashioned laziness :neutral:). I still wanted to do something with the assets that I had made and turn it into a small project…
Hi guys, i'm Andrea Bechini,
co-founder of Reddoll Games. Reddoll Games is a
young team from Rome. Today, we are proud to present our first game
on Steam! Stealth Labyrinth (2.99€): http://store.steampowered.com/app/450040/ Fps sci-fi with
stealth dynamics; the player is moving in a hypertechnological maze
from which he…
Hey, guys! I'm starting this project based off a concept titled "Nattstaden" by David Noren: The blockout is basically done except for the building facade and the domed ceiling, the latter of which is rather intimidating since not much of it is shown in the concept. If anyone has any tips on how to tackle that they'd be…
Our original inspiration came from mid-70’s marketing. Bright colours and neon’s seemed to be very prevalent and definitely played a key role in the direction we took the weapon design. We decided to go after a gradient look using very bright colours based on what we saw whilst picking out inspiration and by browsing the…
A Metroidvania Fantasy Platformer (Working Title is Forgotten Eras) Project Overview:
Forgotten Eras invites players into a breathtaking Metroidvania, atmospheric fantasy platformer set in a realm where Slavic mythology comes alive. This game promises an immersive experience, blending exploration, puzzle-solving, and…
I really hope no one replies with yes here. Especially with all the tech that constantly comes out in this field. You may master some tools you use, but as you said. There's always room for improvement. Yes, you may become a master, and others may not be as blown away with their stuff as they once were, like your Picasso…
5 years might means a lot of thing. You know in triple A productions, whether it is movies or games, the longest and most challenging part is to recreate everything from scratch when working on a new IP. While this is still a ""GOW"" game,it's pretty much like a new IP since it's so so different from the past games. It…
Heyo, me again March it's just halfway to be gone too! and during this month The speed sculpts have been getting more interesting each week! But I just realized that by making this activity I just made one important step into my art self taught path, and is the importance of Try and fail but into a more safe way instead of…
Thank u for replying my work. Ar present, u r the first one and the only one :D I like challenge espeically in this kind of contest. On this opportunity I can get driving force to come true some idea and solve some technique problems. I'm getting busier and busier in my age, both in work and family. I have a little baby…
Nice to see your stick-with-itness for these busts. Keep it up. It definitely pays off :D However, You're still falling into a rut when it comes to the facial proportion of each of these last 4 or 5 busts. They are almost identical, bro. Don't be afraid to challenge yourself. If I were you, I'd pick something completely…