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A Metroidvania Fantasy Platformer (Working Title is Forgotten Eras)

Project Overview: Forgotten Eras invites players into a breathtaking Metroidvania, atmospheric fantasy platformer set in a realm where Slavic mythology comes alive. This game promises an immersive experience, blending exploration, puzzle-solving, and combat within a meticulously crafted world. Our protagonist, Ivan Tsarevich, aided by his faithful companion, the Grey Wolf, embarks on a monumental quest to dispel the darkness ensnaring the land, drawing upon the rich tapestry of Slavic myths.

Game Engine: Unreal Engine 5.2.


Game Genre: Metroidvania, Atmospheric, Fantasy Platformer. Forgotten Eras is designed to captivate players with its intricate world-building, challenging gameplay, and a story that delves deep into the heart of Slavic folklore.


Development Goals: Our immediate aim is to build a tech demo that showcases the core concepts of the Project. This demo will serve as the cornerstone for discussions with potential publishers, highlighting our innovative approach and compelling narrative. We have established connections with industry giants such as Microsoft, Epic Games, and Bandai Namco, all showing keen interest in our project. Our goal is not just to create a game but to lay the foundation for a development team poised to redefine the Metroidvania genre.

Narrative and Setting: In Forgotten Eras, magic weaves through the fabric of reality, and legends stride through the world alongside mortals. The game is set against a backdrop of diverse landscapes, each echoing the tales of heroism, deceit, love, and betrayal that form the essence of Slavic mythology. Ivan Tsarevich's journey is one of bravery, discovery, and redemption, aiming to unite a world torn asunder by ancient curses and dark magic.


Gameplay Mechanics: Players will explore richly detailed environments, from haunting forests to majestic castles, each filled with puzzles, secrets, and formidable adversaries drawn from Slavic lore. Combat is designed to be both challenging and rewarding, requiring players to master a variety of skills and strategies to overcome their foes. The partnership between Ivan and the Grey Wolf introduces unique gameplay elements, allowing for innovative exploration and combat mechanics.


Animation and Developer for Movement implementation and testing on blocking in collaboration with Level Designer.

Base Movement:

  1. Left

  2. Right

  3. Jump

  4. Fall

  5. Direction Delay (Left/Right)

Movement Skills:

  1. Jump

  2. Double Jump

  3. Wall Jump

  4. Dash

  5. Ledge Climbing

  6. Vine Climbing

World Effective Skills:

  1. DeBuffs (Movement Speed +/-)

  2. Auto Gather

  3. Break Objects

  4. Rotate Big Objects

Interactions:

  1. Dialogue Initialazation

  2. Text popups

  3. Rotate Big Objects

  4. Runestone (Save Game, Teleport)

Time Pressure Events:

  1. Breath

  2. Platform Availability

Combat System:

Art and Visuals: Our vision for Forgotten Eras is to bring the mythical world of Slavic folklore to life with a stylized, hand-painted art style that captures the beauty and mystery of the setting. Each character, environment, and piece of lore is crafted to immerse players in a world that feels both ancient and alive.

Opportunity: Forgotten Eras represents a unique opportunity to tap into the rich vein of Slavic mythology, an area largely unexplored in the gaming industry. With a seasoned team at IndiePump and the backing of industry-leading publishers, we are poised to create a game that combines deep narrative, engaging gameplay, and breathtaking visuals to offer an unparalleled gaming experience.

We are seeking talented Concept Artists, Level Designers, Blueprint developers, Narration designers, and Assets Designers to join our journey in bringing Forgotten Eras to life. If you are passionate about creating worlds and stories that captivate and inspire, we invite you to become part of our team. Together, we can create something truly extraordinary.

Contact me at gamehorizongr@gmail.com

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