Hi, i've been modelling and texturing this house over the past few days. Upon opening the file from saving last night the roof of the individual sections has turned black, and I have no idea why...If you zoom in you can _just_ see that the texture is actually there, i've tried reversing normals but it doesn't seem to fix…
I am in the process of developing a mobile game with a group of guys. I have some experience with environment objects (props), but not entire environments, like buildings and such. Here is the first scene I'm doing for this project. Do I want to have the mesh divided into (more or less) equal parts? A couple of the walls…
Hi Everyone, I will be working on the Goddess of Hawaii's volcanoes, Pele's domain. I have a lot of great ideas for her throne with the legend of her favorite sister Hi'iaka. Pele carried and incubated Hi'iaka from Tahiti under her armpit or bosom in an egg before she was born. She hatched and was born in Hawaii. I will…
Hi there! We just start working on our scene for the contest. The idea is to represent a throne placed into a eastern wealthy kingdom. We were inspired by mesopotomian, egyptian and arab cultures, mixed with a little of rpg setting. The kind of place you would really like to visit in a game. We gonna try to mix the…
Thanks SgtNasty, yeah thanks for reminding me about that roof. I stretched the UVS out like that initially because I was hoping (in vain) that I could get it to line up to the edges of the texture and tile with itself, once I figured out that just wasn't going to happen I added the edging along the corners but I forgot to…
@Ashervisalis Wow, thanks so much for all the feedback! As for the house, no worries, the material of either layer can be changed on the fly. I will also make it so that the UV scale can also be changed so I can customize the size of the bricks. And then ofc I'd refrain from using bricks on beveled edges, or alternatively…
Ill try to answear this one maybe Bugo can expand. I think you mean how to make a tiling texture not look tiled when tiling or lessen the effect. Several things to this... short answer is practice. but some general guidelines below to follow... I am sure we can make a huge list of guidelines and workflows when it comes to…
@ruz thx for the feedback man,I've tried to fix the most obvious ones but I'm running out of time and for now it will stay as it is. I've finished the interior more or less,I wanted to do more details but there are only 4 days left to submit the render and I will let it as it is.Next step is importing into UE.I've attached…
i made boles roor´s and ark bumpy roose´s pod. wan sandage was in the making. old stuff tho like from 2008... Gathering references on the other "non-hero" pods was pain in the ass, as even the movie props were different from the actual 3d model..
Hi! I've been working on this one for a month now and I'd like to get some feedback on my scene in Unreal Engine. I'm not going to get offended, please help me get better! :D I wanna have a killer portfolio by next year and I'm willing to do the work. regarding path I'm still not sure. At the moment I'm chasing…