I was only able to play for a day: I'd call it Guild Wars meets Unreal 3. The combat isn't as crazy-nuts fast as Unreal 3 so I enjoyed it. The closed beta ended yesterday
hey 8ft, yeah I remember that mech you posted from sketchup a while back. the high poly you were working on looked pretty pimp btw :) hope its still in the works! cheers!
Absolutely brilliant find there. The workshops he mentions on the website sound like they would be a blast. I also would love to see one of the different shows he puts on. Kids must go nuts over this.
Ye Brian, your a god among men. This really is the shizz-nit. I'm abusing it so much already. So glad you pm me about this or I would have missed it. Thanks man.
Fix up what mate? Looks stunning, call it a day and move on to fresh pastures instead of over thinking it maybe? I mean sure, we can always nit pick but... well, you know.
Thanks, but I'm afraid I can't take credit for the Lictor design, it's a Tyranid from the Warhammer 40,000 universe by Games Workshop , I use went by a couple of drawings I found ont he net.
@simonBreumier hey, nice job and congrats for finishing it! My only nit pick is that the tubes in the foreground look a bit floating. Maybe some ao or dirt decals would help to ground them more. Good luck with the next one 🚀
those jerks at the cable company said they were gonna come fix it today but never came, we havn't had the internet all weekend, hopefully they come tomorrow. how do you all cope when the net goes poof? leave me nice msgs!!!!
Hopefully just a quick question. Somehow (in my fevered key-jabbing) I've managed to switch the preferences on my zoom in/out tool so it zooms out by default (I'm used to it being the reverse) - which is driving me nuts. How do I switch it back?