I'll start with my method just in case that helps. I use Robert Ramsay's hair designer and make my hair strands/cards, I make my planes in Maya and adjust the UV's of the planes to fit the designated hair strands. I import it into Zbrush - I find it easier to manipulate the hair cards in there - then I export the hair all…
Hello! I decided it would be a good idea to make a seperate thread for this... I and two others have started work on a new web browser game, heavily influenced by the gameplay style of torchlight. You will play as one of eight characters (four male and four female options) each with their own unique abilities. You will…
'\Documents\Allegorithmic\Substance Painter\autosave' takes up 13.7 gb. As only ever work on 1 project at a time, complete it then move it to another disk for archiving I do not need those autosave files. is it ok to delete them?
Making a thread here to post my progress on my Cubebrush Art War submission. Figure I might as well get as many eyes on it as I can by posting in multiple locations. My character is a Flash Gordon-esque Space Ranger who is getting up there in age, but still has some fight left in him. Here's my ref board: And here's my…
Thank you mate! Well, for the textures and bake I am using Substance Painter and Photoshop for the decals. And for the texture style, here are some of the pictures that I have I guess we are on the same page regarding style, that was my initial idea too. Basically to make old/used train with a lot of graffiti on its wagons…
@Kosh_fotsirk Thanks for the advice! I noticed the lump too, way back before, but i always forget to fix it as i was too busy with the other part of the bust. And yes, the shirt and body is one mesh made from spheres, because i just don't want to jump back and forth from Mudbox to 3ds Max. I'm just lazy. Probaly later i'll…
Been having so much fun! The wolf was proving to be too rage inducing so I went down to blight town (hayoooo) expecting to die a lot but breezed through it. Quelagg is a lot of fun! Beat her pretty easily after two or three facepalm deaths. Moooore!! Joined the forest hunters covenant and it's quickly losing its charm. Got…
Her Marv, so anatomically I think this is very good. I like how you're unifying the muscle with think fat layers. Proportion wise I'd increase the side of his lats so you can see them from the front a little more. If you ever look at a bodybuilder when they flex or let their arms lay, they tend to have more mass and…
Can't say I love the composition of your latest shot. Too many towers, and the tunnel/archway leading to a dead end/brick wall is not great. One lantern will be better than two to decrease the symmetry, and the whole thing is suffering from some weird lighting choices and way too much stonework. I'd consider making the…
hey dude! Looking really good! the hands need some more work imo. (if you didnt do em already :P ) btw grassettis tut is super useful if you have trouble with anatomy helped me ALOT! I am just asking myself if he is a soldier or is he an explorer? Because too me he doesnt like any of those two too much right now because of…