I have a problem with substance not wanting to bake the legs of my model. The body and the rest of the model's bake is pretty good, but somehow it just skips baking on the legs. I have checked the UVs and they look ok. I have checked the naming and it should match. I have also checked the positioning of the legs and they…
Hi folks, I have recently encountered a really weird normal map problem I've never seen before. Its a little lengthy please bear with me. I have been cracking my head trying to fix this but with no luck. So experts out there, I'd appreciate some help now :( Please take a look at this image. [IMG][/img] I was going through…
Currently the school have a very strict attendance policy (I was dropped in a class after taking my finals (I completed all required work and never miss a deadline) and getting my final grade for the class (A) because of my poor attendance, I am currently appealing this), and due to the unpredictable symptoms of CRPS Type…
Hey man, how's it going? I have a few pointers for you The main issues are with proportion and face shape currently, definately don't proceed into hard surface stuff until you get the proportions and silhouette nailed. When it comes to female faces, it's all in the subtlety, you really have to make the forms look right…
Above all avoid pettiness. I once suffered under a guy with that title (for an unpaid community game) who said he liked my models but he didn't like me as a person even though we had never met or had any arguments. He then went on to restrict my access to online planning documents just because he didn't like me. Even…
The job is definitely not for the computer illiterate. Some tech skills are definitely required. Even if you never learn to write a script in Mel (or Maxscript either), you will likely have to learn some sort of scripting (like xml) to handle the process of getting your art into the game. Traditional skills are not…
it's more likely it just hasn't finished setting the material up before the next line runs. I don't do mel so can't really suggest a solution but if this were python i'd assign the created material to a variable and then act on the variable rather than making the assumption that the material exists. I assume mel can do the…
Hi there! I'm working on two things at the moment. A character and a scene. The scene was inspired from a concept from Tyson Murphy, Blizzard guru. I need to make improvements and any suggestions would be greatly appreciated. Just to be clear, I wasn't going for a Blizzard style or anything. Just doin' the best I can for…
:( Im a bit sad to say in the least, I had saw this concept a while back in hopes you were gonna post progress as you went along...... The overall design based from your concepts to final presentation lacks in all regards a few things that would have helped That fur you kinda etched in kept it flat, or kept a shader on it…
I'm creating this character in from this concept art and I require help in finishing it. I've worked from scratch on it for the past month or so and gotten it to this point so far. I have made many characters, mostly head sculpts/busts but never to their completion or past the high poly phase into texture and material…