I'm doing a samurai helmet, its taking a lot longer than expected as the helmet has a complicated pattern of lacing. the photo examples supplied are one of many types of lacing found, you can ignore the laquering on the armour, I've already worked out how to do that. whats Im having trouble with is working out the best way…
Hello, I am looking for someone who has a good understand of 3ds max and especially troubleshooting errors like "degenerate triangles that are co-linear" I am creating a custom map for Shogun2 in 3ds max and when I try to pass it through the converter through the game I get nonstop errors. I find the verts and try to fix…
Torn Banner Studios is looking for a talented Programmer to contribute to our recently released game Chivalry: Medieval Warfare. While this is freelance work, there is opportunity for this to become an on-site gig in the future. We are looking to setup a studio in the Toronto region of Canada in 2013 and this is a position…
Got some PressTickets, wondering if someone of the Polycount Community is at the Gamescom ?! I think iam going tomorrow, no wating or sweaty kids ;) - Press day (for all who doesnt know, gamescom is the "The world's largest trade fair and event highlight for interactive games and entertainment" - in Köln, Germany -…
In support to final fight, I do remember a post suggesting the GPU baker would be available before Christmas 2014 (In time for Christmas" was I believe the title post on FB), and that Suite 1.9 was delayed until early 2015, with no specific date as Sytnaesthesia points out. I'd like to think I echo the sentiments of the…
so I'm used to selecting multiple objects with ctrl. left click. Then deselcting with another ctrl. left click. Did I miss something? This doesn't seem to work in Max 2011.