the official MMO version of most wanted! YOU WANNA AMP THIS UP? 5 GRAND! [ame] http://www.youtube.com/watch?v=wZ5PBZs6cik&fmt=18[/ame] i know some polycounters worked on this, but anyone else actually playing this? the beta just got extended giving fellas time to level and stuff. it's really fun despite some of the netcode…
So. I review over 100 portfolios a year (in the past year the number is actually more like 500), either at GDC, online, or for job applications. Every GDC I take part in the "Killer Portfolio or Portfolio Killer?" panel and review session within the education summit, and run into some very common issues. Beyond the content…
Hey, does anyone can comment on this? As I'm not planing in doing hard surface or using very customized tools. But from the comparison I'm not totally sure if there is a feature I really should have as I did work with Mudbox the last years. My workflow would be primarily handling of around 5-20 (sub-)objects - importing…
Weeee, I've started something for my portfolio/demo reel, as I'm on break from school and finally have some time to work for m'self. 3/5: Cleaned up the face, freeing up 3-4 extraneous edge loops. Widened the mouth a touch due to the extra room. 3/6: Added his satchel, hair, and nearly completely laid out all the UVs. ---…
Hello, i've encountered this problem while baking high poly to low poly in substance painter. I've modeled these in blender. These weird lines are made anywhere the edge is marked as sharp. There are no overlaps on UV and meshes have no seams. Someone told me that the problem was that UV wasn't split where i had marked…
Hey just wanted to throw is out there for the polycounters. Comic artist Steve Rude has an indiegogo going (pretty much a kickstarter) so if you like and have the spare dosh have at it. Came across this at a website I would also like to share with you all www.parkablogs.com he does a ton of art book reviews, he even picks…
Good evening polycount, I have been in the simulation for about 5 years now, but my dream is to make games. But I have had no luck when it comes to finding a job in the game industry. I am constantly working to try to better my self as an artist. I would love to hear y'all's in put on my portfolio and how I can make it…
Hi all! This is my first post and I'm looking for some critique on my project I've recently started. The idea is to have a timeline presentation of past Apple computers (ranging from 1977 all the way to the present or recent day). This is only one section of the project, which I currently I'm scoping out to be about 5 or…
Hey, it appears I've found a bullet-proof way to crash my ZBrush in 10 seconds. *hooray* In case you want to see if you can reconstruct this behavior, the steps are: 1. Drop to Canvas 2. Drag out new instance of object in 2.5D mode 3. Move Object 4. Drop again 5. Drag out new instance 6. Crash! (7. If it didn't crash at…
Hey all, Pretty straight forward question. I'm trying to bake a normal map, I've separated the object to explode. My object has about 10 pieces. My issue happens when I'm trying to increase the envelope on some sub objects only. It works for the 1st 5 but as I make my way down the list it stops moving, no increasing, no…