Hey, does anyone can comment on this? As I'm not planing in doing hard surface or using very customized tools.
But from the comparison I'm not totally sure if there is a feature I really should have as I did work with Mudbox the last years.
My workflow would be primarily handling of around 5-20 (sub-)objects
- importing pre-build base meshes with uvs
- using the standard brushes, sometimes with custom alphas
- decimation
I would say nothing fancy but if there is a cool new feature since zbrush 4.0 which I should consider as time-saver or workflow improver I might consider the full version.
cheers!