This looks like a really solid project. Will no doubt be fun and it seems you are doing a lot of things right. For the block out though, It feels a little bit like you are rushing it. I would recommend spending another couple of hours trying to push the framing and composition of the block out, aim your sun and do a rough…
I have this scary lookin cyborg character I made but he needs a rig and I suck at that. If you think he'd look cool on your rigging reel, let me know and I'll send you the maya file with the geo and textures. Naturally, I propose we each credit eachother on the respective reels. Only stipulation is I need a rig that works…
Hello there. I run and cast a Norwegian amateur league called "Pretty Pudges Pokaljakt" (Pretty Pudges Trophyhunt) on behalf of www.dota2.no and www.pressfire.no (gaming site for Norways 2nd biggest online newspaper www.Dagbladet.no) Here is the hype video for the tournament:…
https://www.youtube.com/watch?v=JiyW3svZjqc&start=19 I tried the quad draw method (retopology workflow) but its too long. hopefully someone knows a simpler way?
My Maya 2011 has suddenly become almost unusably slow when selecting UVs. A selection of a few uvs on a 2000 poly object freshly imported into a new the scene from an OBJ will take upwards of 3 seconds to select. I've tested it on a number of objects including models that I've UVed on this computer in the past with no…
@kanga thanks for the link. This does look like and interesting program. At least it did look interesting until I found out that it costs $3300......I'll stick with the free Fusion 360, I think. :)
Hi Djenna! Looks like a pretty cool character to work on! I hope you don't mind some feedback already at this stage, but I'd recommend analysing the art style you're going for a bit more deeply and think about how it would apply to the clothing. In most cases stylized clothing has lots of intent put behind the folds, and…
Good day !We are a team of developers currently working on a dungeon crawler game similar to Hexen and Doom and based in greek mythology titled Undaunted .As far as development goes, we have concept art, music and even a running demo with some basic mechanics. Nonetheless, we are still looking for: Unity Vfx Particle…
Hello, I am 17, I have no real work experience, but I was playing with the tools as a hobby. I would like to know, if it would be possible to learn from you guys.