Thanks everyone for the kind words and the great questions! Let’s dive in. Working in VR is truly like walking on a razor's edge. It’s a technical hell where every decision must be calculated ten steps ahead. Performance requirements (high resolution across two displays + high frame rates) leave no room for error, and you…
Hello everyone, I want to share a new tool I've been developing for some time now called VmBaker. It is a texture baking tool mainly targeted at game developers for making low-poly models - but it's really up to you how you want to use it. If you're tired of exporting models from Maya to Blender just to bake beveled edges,…
Welcome to the voting thread for our next bi-monthly environment art challenge for July and August 2021! I want to start out by thanking @alytlebird for hosting the challenge for the past year and a half! Watching the wonderful work come out of each challenge has been a great motivator and participating has definitely…
Hello there, Mountainwheel Games is an indie video game company that is dedicated to developing the most innovative and ground breaking games on the market. It is through the help of talented developers from all over the globe that we are able to bring such a high standard of game playability. We here at Mountainwheel…
Please, I need your comments and feedback for my propses! Each model involves the following steps: creating a low-poly model in a Blender, scanning this model in Rizom UV, creating a high-poly model in a Blender, baking in Marmoset Toolbag, and texturing in Substance Painter.
So I am not a concept artist but I very much enjoy concepting my own original ideas and planning out my model. Well, I have come to a cross roads with my design and not sure where to take it. The theme of the challenge is "The Shogunate: Feudal Japan". So I liked the idea of this wondering mercenary who kept to himself.…
So I am not a concept artist but I very much enjoy concepting my own original ideas and planning out my model. Well, I have come to a cross roads with my design and not sure where to take it. The theme of the challenge is "The Shogunate: Feudal Japan". So I liked the idea of this wondering mercenary who kept to himself.…
Hi! I’m a 3D Environment Artist specializing in environment art, props, and procedural materials for video games. I’m currently open to freelance opportunities and collaborations with indie or mid-scale studios. I have over 4 years of experience creating game-ready 3D assets, with a strong focus on environment design, trim…
Nice looking work over all. I like how you have real time renders. a few things i would do though. -You just say "Game Art" I'd say make that more defined such as environments, characters, ect. -Always try to have a down loadable version of your resume., So HR can download it and put it in there files. As for notes on your…