Took a week with the main section texturing. Almost completely made in Zbrush apart from some topology fixes in max. Composed in photoshop. Any crits more than welcome
This is a new character I'm putting together. The purpose is to see how I am able to approach a fleshy character with an unusual growth. Here is my sketch, and I'll post progress. thx!
Here's a speedsculpt I made today to practice some creature modelling. I had a lot of fun so I'll try to finish it and texture it. Tell me what you all think!
Though I'd make a thread for this to try get some feedback. Struggling to come up with a good method for hair. Anyways here's where its at just now in Toolbag2 And a colour one for shits and giggles.
I started going through and was like wow these are amazing. Then I kept going through and I thought "how many monsters can there be? This guy is amazing!"
I made the Homarid and Camarid for the game.More images can certainly found here:https://www.artstation.com/artwork/rA6noLhttps://www.artstation.com/artwork/48Z2nW