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My Monster

polycounter lvl 7
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Vicker polycounter lvl 7
Took a week with the main section texturing. Almost completely made in Zbrush apart from some topology fixes in max. Composed in photoshop.
Any crits more than welcome



monster1_6_lge.jpg

Replies

  • mallen
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    mallen polycounter lvl 7
    terrifying, in a good way. I almost want to see it scowl, do you have its face rigged?
    I like it, I would have only one suggestion.
    I'm assuming the stake tied to its left arm is a stabbing weapon? It just seems to me that it might easily fall off under pressure. A weapon like that, you'd want to securely fasten.

    Perhaps something like this? It just seems it would do more damage the less it budges. maybe with a thicker rope or something fastened around the thumb to the base.

    edit: sorry the image was late, didnt realize dropbox wasnt showing the image
  • Low
    You are on a good slide. I think you need to emphase bone/muscle/fat information on your model. Anatomically speaking it needs more definition.
  • Vicker
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    Vicker polycounter lvl 7
    Hi Mallen, no its not rigged, Its sculpted and render in zbrush no topology as yet. That may be next after I have fixed the arm weapon. At the moment I’m rendering everything off for show reel so maybe a few weeks till I get back to it, but thank you for the help.



    Hi Low. The body was actually modelled from using photos of a overweight nude from 3d.sk. From various angles, it was pretty exact so i don’t feel it need any more definition, unless I wanted him to become more muscle rather than fat. But thank you for the crit.
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