Cartoon Crab Inside Water 6 Leg Walk created in Blender Please watch 2 Videos in HD [ame] http://www.youtube.com/watch?v=-YijDmkYjhE[/ame] [ame]http://www.youtube.com/watch?v=HfQFlIf4_0Q[/ame]
I am currently working on a 3D character project and decided to get the rigging sorted out on the base model. I followed 3dEx's rigging tutorials and created the rig, controls and bound it to the mesh. When tested the rig however, I discovered that the legs moved in a weird direction when I moved the foot controls upward.…
Hello! I need to animate a robotic spider in C4D. Now I'm struggling with the legs. The thing is that IK chains seem to have some natural limited range of rotation. I can do most of the movements I need for the animation, but when I reach certain point the leg doesn't follow the rigging system anymore and starts to do…
When I scale the Master Controller of my rig the left leg doesn't scale properly. If someone could help me understand what is going on I would very much appreciate the help. I've been following this tutorial series and everything works perfectly up until this point. Rig Download Thank you! EDIT: I have deviated a little…
I picked this up last night just based on the nice environment art, so far it's pretty fun with come nice controls. It feels a bit like LIMBO without being a clone. Dispite the dramatic music & intro it's been pretty lighthearted but I only played the first level before bed last night. [ame="…
The title seems to be plain gibberish, but I don't really know how else to describe it :/ Anyhow, I've always had this thing for 4-legged mechas, and being inspired by several RTS-games I wanted to give a try and make my own... In low poly, of course. I had an idea of 4-legged mecha that would be bit of a mix of something…