Thread for CS:GO skin contest. I wanted to create something similar to the Tron's glowing wireframe style and mix it with some simple chaotic shapes. Here's a quick draft of what I have in mind :smiley: I'll keep you posted on how the work goes. EDIT (21/05): Sadly I had to scratch these weird shapes as they didn't work…
I'm experiencing a strange problem with my mesh: I started from a sphere and started moving stuff around. I dynameshed it and then started sculpting in details. I subdivided the surface to add more detail and noticed whenever I work on an area I get the problem above. It goes away when I smooth it, but it reappears as soon…
So I was thinking about the acceleration structure. I also made some initial tests. After all, I don't think uniform grid is a horrible idea for ray marching. I have something in mind, kinda like there is a float2 volume texture grid. and it holds start and end coordinate for a 2d texture containing object lists (objects…
Hey guys, I've always used Max at home and Maya at work, I'm now trying to use maya at home as well so I just brought over all my scripts and hotkeys that I use at work, such as UV Nightshade. Although, something really weird is happening. I tried a million different things and I can't figure out what might be causing…
Hey everyone, Here's a little panel for Photoshop I've been working on for some time: Perspective Tools version 2. It's a complete rewrite of version 1 I mentioned on Polycount several years ago So, that's what it can do. I) Grids. - perspective grids, defined by one point or by two guides - parallel grids - hiding/showing…
I'm working on a "remaster" of an old-school dungeon crawler called "Dragon Bane 2" as a personal/indie project. It's a dungeon crawler, with 3D grid-based movement and 2D turn-based party combat and inventory systems. The project needs a 2D freelance artist willing to work against a backlog of tickets to polish and extend…
As I'm not sure where should I post my WIP for CS:GO skin contest I copied my original thread from other polycount subforum. I'd like to know if there's any problem with that since I don't want to be disqualified. I apologize for troubles. Original Thread (20 May) Thread for CS:GO skin contest. I wanted to create something…
As I'm not sure where should I post my WIP for CS:GO skin contest I copied my original thread from other polycount subforum. I'd like to know if there's any problem with that since I don't want to be disqualified. I apologize for troubles. Original Thread (20 May) Thread for CS:GO skin contest. I wanted to create something…
Hey all, wanted to post this here something I have been blocking out. Recently picked up "The Book Of Alien" which had a shit ton of original art that I had never seen before (other then Giger's stuff) alot of it from artist Ron Cobb. I am a huge fan of the series and the new game looks to be very promising environment…
Awesome. It's never easy to have your work picked apart, but Perseverance is an asset to anyone who wants to be part of this industry. (And probably anyone who wants to make a living as an artist) It's always possible to go back and re-do old pieces, and ultimately it's your time and your choice. However, I think you might…