Starboard Games is looking for talented and dedicated people to join us on our exciting project, INT, a sci-fi RPG with rich story and intriguing characters. You may find out more about us at: 'www.int-game.net'. We are a highly professional and friendly Indie team developer, well suited to people looking for a fun-loving…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
I am using Marmoset, but when I dont have object space checked on there is a seam where UV sharing is applied. is this because of the render or the way tangent works? thanks!
Starboard Games LLC is hiring! We are an highly professional and friendly indie gaming studio looking for talented and dedicated team members to join us on our projects. You may find out more about us at: Starboardgamesllc.com and Int-game.net If you are looking for a fun-loving team with mature, respectful people working…
Didnt realize I had a second posting of this so I will just link to the main post: https://polycount.com/discussion/215640/equity-rev-share-competitive-hack-n-slash-arpg
I don't know if this is a good practice, but can more than two faces share an edge? Like in this picture- I've tried doing something like that for one of my models, because there are only a few faces that need to overhang from an edge. Normally I would make a plane as a separate object and snap the vertices to the other…
I tend to get wacky emails from time to time. Emails that just seem to resemble a pile of words more than a sentance or two. Usually they hit the trash, but tonight I thought I'd share the latest. here's the entire email, minus the header of course: ============================================================ what game…
Haven't posted an update in a little while, so I'm sharing the low poly of the jacket, UVs, bakes, and textures. Once the mentorship is finished, I'll go back and work on the rest of the outfit. But currently, I'm working on a character portfolio piece. :)
Making a fighting game, 2D, on Unity. We currently have an amazing art team, and really need professional level programmers. Warning: This is rev-share, and may take a while for payment. Also, please have fighting game experience.
Hey guys, I hope this isn't the wrong place to post this, if it is I appologize, mabye an admin could move it to the right place. I modeled a landmine for practise but I just cant get my textures right. So I had the Idea to share the model here so everyone can try and texture it for himselfe. We could eventually make some…