No need to be so confused. But in attempting to export an entire low poly house into Zbrush and detail it out for game work, you're barking up the wrong tree. In terms of what stuff is best thrown into Zbrush and sculpted, think of it more like modular walls and panels, or standalone objects. The house might have some…
Hey man, this is coming along. I agree with PixelMasher, there's no way you're going to bake this down to one map and have a texture that looks any good, much less one that picks up any of the details you are putting into it right now. Another way you could bake down some specific details and keep your texture resolution…
Alright, I'm definitely in need of some advice here. I'm trying to tackle building trees like the one seen in the back here: And this is what I've done so far, just trying to figure things out: I want them to have large roots that I can drape down walls and across path with a bunch of foliage place on top. My problems come…
Hey Guys ! Idea : I'm going to make a snake throne. Basically, the room will be in a cave separate in 2 part. The back of the cave (where the throne is) will be completely in sculpted rock (wall, floor, ceiling) and more you go to the entrance of the cave, more it became natural : the floor, wall, etc begin to be broken.…
looks cool, like the concept images. I agree with KyleH about the feet. What i like about them in the concept is that they seem like she could be agile and while they are big in the latest image i could definitely see her walking around without problems, not getting the same feeling from the sculpts. They seem a little…
Good thing, thnx ;) UPDATE: ToDo (mainly when sculpting) -hands -triceps -ulna muscles -those little fleshy bumps on the back -the neck looks like a tree so far :S I'll now work my way down the hips I got 2 more weeks of semester hollidays, my anatomy books will accompany me :D They're blocks yeh, and need quite a bit of…
Hello! My name is Shelley and KristaW and I are officers of our school's ZBrush club. Today we hosted a sculpt Jam where each participating member picked a critter from your evolutionary tree to sculpt. We have a tumblr post here with all the entries:…
Really late, but thanks for the tip, Ash! I'm going to re-do the UV soon. Sorry for the lack of updates! Finally got something to show. I got a more detailed version of the house with UVs. Textures are placeholder at the moment. Also started getting familiar with tileable sculpting and started working on the roofing. And…
"Life is because of the gods; with their sacrifice, they gave us life. ... They produce our sustenance ... which nourishes life." --- I'm excited to show you "Sacrifice". This is my latest personal project, created during my environment art mentorship with Alex Beddows & Skill Tree. The environment was inspired by the…
Thanks AkiRa! Your sci-fi scene is really coming along by the way, loving the high polys Re-did the tree. Studied more pictures of oaks. Much happier with how this turned out. Tomorrow I'll start sculpting it, but before I do I'm open to critique Tried to make each side unique enough to duplicate it into a forest, but…