Welcome to Polycount! This is a sweet design, it's nice to see non-conventional mechanical designs like this. The biggest thing for me is how difficult it is to get a "read" on the shapes. I think this happens because the materials are all very similar across the whole asset, so it's difficult for the eye to parse what the…
I wish I knew someone who knew Maya so I didn't have to post small questions like this but... Does anyone know how I can get the Create Mental Ray Node to appear? I'm trying to do an ao bake on my object and I can't switch to the Create Mental Ray Node.
Hi all. First time poster, long time lurker here. I'm encountering some weirdness while using batch bake(mental ray) to bake ambient occlusion for a ground terrain object in a level in Maya. If I bake my 1k map within my working scene file, i get a massively blurry result with no fine detail. However if I copy/paste the…
Hello there, I have exported a texture from Megascans to Maya V-Ray but I don't get the results I have expected. I'm sort of new to V-Ray and I don't exactly know what maps it needs and where they go. This is my material with the maps I connected And this is the result. It lacks detail, the normal still looks flat in the…
I'm working on this freeze ray idea i came up with. The upper part of it shoots out the ray to freeze people then the lower barrel can shoot out a metal slug to shatter the frozen person. If anyone has any ideas on how i can make it look a little better that would be great! I'm trying to figure out a good way to connect…
If you have a HDTV and a blu-ray player you have to own this movie! OMFG its the definition of eye candy, hell its better its eye sex! Every time it switches to the 16x9 imax film i have a a nerdgasim from the sheer amount of detail for my eyes to soak up. Anyone else pick it up on blu-ray?
Hi there again! So I've been able to bake AO using the Skylight method in 3DS max 2012.:) However, the results are not as good as Mental ray. The skylight method would always leave a light rim in corners using intersecting geometry. MR does not. I've been experimenting with MR and the big trouble I'm having with it right…
http://mographplus.com/product/the-ultimate-introduction-to-v-ray-for-3ds-max/ I have not used this course but I have watched several of his youtube videos. He goes into pretty in-depth concepts which you may miss in a lot of tutorials. Vray seems to be difficult to find good tutorials. It's either "this is what every…
Are you applying a Lambert to a model then switching it from the drop down menu? That could cause Maya to crash in Various weird ways Use a contour simple shader and make sure you have the settings enabled in the render settings window And since that image may not be there forever…
Normally memory errors at render time are textures or shadow mapped shadows. Shadow Map is bitmap for that light, smaller maps are quicker and can be blurred but larger maps give better shadow detail. Depending on how big you've set the map size per light, it could eat up a ton of memory. If the lights are set to ray trace…