This is a good start. I think the biggest things that need work are materials and lighting. Why are the walls so shiny in the first piece? Gather photo references of real world walls, and examine closely what their materials look like. Then replicate those materials. Secondly, the lighting needs finesse. Again, examine…
Team name: Kobra Studios - http://www.kobrastudios.com Project name: Messengers of God (Working Title). Brief description: MoG is a 3D tactical, 3rd person multiplayer shooter where players compete online in team based combat. Various modes of online play together with a well balanced pace to the action (Running & Gunning)…
Hi Polycount readers. I'm part of a small group of university students working on a game using UDK and we're looking for some help with our little project. The game is a horror/puzzle style game, similar in genre to games like Amnesia but relying more strongly on the plot and telling a rather dark story that has been…
Black Noise Are you a talented 3D Generalist looking for an opportunity to showcase your skills and be part of a groundbreaking project? Look no further! The team at Black Noise is seeking passionate artists to join their creative endeavour, which promises to be an experience like no other. We are currently seeking a 3D…
A solid study. Looks like you have a good understanding of the base forms of the head and just need to further hone your observational skills. Along with studying the skull/ecorche models, also study from real world photos of faces to help you make the connections between what you see on the skull and how they show up on a…
Hello!! FPC is looking for passionate artists to join our exciting ventures we have embarked on! We're seeking talented Game Artists and Unreal Blueprint/Technical Artists for our projects on rev share or post launch compensation model If you're enthusiastic about sports and simulation games and passionate to contribute to…
Hey everyone, I’m the creator and director of an early-stage dark fantasy rpg currently looking for a concept artist to establish visual tone for our vertical slice. About the Project: * Working title: “Eternal Night” * Dark fantasy action RPG * Heavy focus on tone, atmosphere, embodied combat, and deep narrative *…
Hi folks, I'm piddling around with UDK please may I have 10 seconds of your time... I'm trying to learn how to setup a shader that looks like... I've looked at various bits and pieces (thanks to Hourences, Neox and others) but nothing is quite right yet. Here are 3 examples (just base colour):- This one has hatching shown…
Hi Guys, I'm on with a project for myself at the moment and would like to ask a few questions if thats ok My hobby is robotic combat (robot wars/battlebots) im a engineer/machinist and can create nice mechanical machines but i would like to turn it up a notch to get on some TV shows to inspire more people into engineering,…