erm wow...not that I'm offended by porn in the least bit but that really should've just been linked or just posted in #md or something. There are kids who check this board, too.
My opinion is that the best book for game programming is.... the Internet! I used to buy a lot of programming books from Amazon... but I think the best is to know what you need and then Google it... that will save you a lot of $$$$$$!
The group I hung with also had a guy we called Richard Cranium. He NEVER got it. He eventually would just laugh uncomfortably with us, which just made us laugh harder.
Hey Polycounters, I've been looking for someone to share, compete, work with and collab with making and complete unreal games in the range between 1-20 Gigabytes. I have an extensive unreal library and although I'm not looking for any specific Jam or Project I am looking for a specific person. I need someone that has some…
I recall there were some rumors they were going to do some scripted option or something. I have some older version and it's best hand painting soft I ever used . Still use my ancient Painter license just because there is an obscure blender 2.5 addon that reads 32 bit depth buffer from uncompressed Painter riff files. But…
1:But I just figured out how to strip one of those zombie concubines naked. 2: *That* is what I'm talking about. How do you do it? 1: Up, up, down, down, left, right, left, right, B, A. 2 : I]enters code[/I Boobs.
hi this has probably been answered before but I can't find it. basically, if I want to add an extra row of quadrangles from point a to point b, essentially adding an "edge loop", what is the best way in edit poly mode? thanks.