Hi all! Does anyone here use a Huion GT-220 or GT-190 successfully with ZBrush (In Windows 10)? I can't seem to get any pressure sensitivity whatsoever, but I'm sure I've seen some youtube videos of the combo working successfully. Any help would be much appreciated! Cheers J_F
Hi there! For a new project i need 3D models that i can use onto my video.
360 individual video's that i can import into my editing program to overlay my video. The base layer of the video is ready. I must add 5 more (pictures)video's before release.
Here's a preview that u guys can see what i…
Gday poly count, ive decided to conquer my fears and try model something i have never done before, to try improve my skills. Im tackling a car, im a fan of vintage cars, not the rich ones but the paddock bombs. Here are some screens: I would love some crits on my wires and my aproach am i duin it right? thanks guys!
Even a mathematically perfect packing is not possible for more than the most basic and trivial problem, if you don't like to wait for several 100 years on the processing ! From a technically point of view automatic UV packing is a very hard problem (NP-hard, very similar to bin packing), where no algorithm exists, which…
Well sir i guess here in forum there is 100+ people who done Desert Eagle weapon modeling i can try with other weapons but i love Desert eagle and that is why i want to learn first with it so i hope some one will see who know about this more then u he will 100% help me out anyway tnx for replay.
You should make this a asset pack to Unreal Marketplace. I and atleast 100 other would huy this. I don't understand the fact that Polycount is full of superior artists but they don't want to make money by using their skills. Example this pack could cost like $50 and you could easily sell 100 to 1000 packs. Do the math! But…
Press "Space" in 3DO, and make sure the texture sliders are all set to the max value. For some reason my 3DO had diffuse map set to 50%, spec and gloss set to 25%. When I set all my sliders to 100%, the material in 3DO started looking very similar to Toolbag2. Can someone please explain why those sliders are not at 100% by…