So I've followed multiple guides (most of which all give the same steps) to set up light propagation volumes. I've done this both in my project as well as a brand new fresh project. Above is a test scene with all of the LPV steps completed and the LPV visualization turned on. No settings (Intensity, et al) make any…
Hello all. I am working on developing a road system for a title game taking place in a city. I have made a modular road system. But it does not provide the diversity I am looking for. I want to be able to follow terrain and make random bends... etc. I also would like to attach some concrete curbs and walkways to the sides…
Hello everyone! I hope this is the right section in the forum for my question. If it's not, please let me know. I am still very new to this, so please consider you are explaining to a noob. ^^ So... my problem is the following: I am trying to create an eye following a tutorial and everything was fine until I started…
Ok then, I want to create 3D characters for games, but after the sculpt I have always problems using TopoGun and Substance Painter, they lag a lot and it is impossible to work with them. The components of my pc portable are the following:-Intel Core I7-2670QM CPU @ 2.20 GHz-8 GB RAM-NVIDIA GEFORCE GT540M - 2GB-500 GB SSD &…
I posted this in the general discussion thread but it seems moore fitting to post it here in a separate thread. Hey im experiencing some trubbles with the landscape system. Im in the prosess of making some terrain for UDK, im mostly following this method. https://www.youtube.com/watch?v=p0o3bqoM0Qg So im trying to apply my…
Hi everybody, I am Michele Rullo, a Computer Engineer coming from Italy. I would like to present myself with a disclaimer: I am not a 3D artist. So, why did I land on this forum? Me and a friend of mine have recently developed a tool made for designers & artists that have the problem to manage a lot of textures and images.…
Hi All, I was wondering if anyone would offer me some insight into the following. I am getting close to constructing my first reel and I am a bit confused about the following . I plan on having a number of props, some large some small 2-3 based on photos and 2-3 based concept art , one small highly detailed environment and…
If you’re already familiar with PBR material design, then you can now display your characters with physically correct render quality directly in iClone and CC. We are inviting all contest participants to apply for the iClone/CC PBR Alpha program, test for yourselves, give us your comments and showcase your PBR work! Please…
Hey, finally almost all my character i did for Killzone Shadow Fall got some nice hires pictures done by Guerrilla. I thought to create now a art dump thread and not wait until i can show the highpoly model renders. So this is the first part, second will follow very soon i hope. For most of the stuff i create only the…
Hello everyone, I have been following the eat3d seamless texture tutorial that is here youtube.com/watch?v=jHuprKbYW08 i followed his instructions to grap the height map, however even when i frame it to screen and move it with the tilde key, i get this ugly grey gaps: so i thought maybe it was normal even though in his…