I am wondering how to attach two static meshes, or a light to a static mesh and also a light volume. I created a lamp (static Mesh) and used a basic spot light and a light volume and I just wanted to link or attach them all together so I can easily duplicate the group and move it around my scene. I was hoping to do this so…
Long time lurker and honestly much more of an environmental type, but with a recent purchase of Substance and a desire to jump into one of these contests I figured what the hell. Doing a "self-portrait" of sorts, there's an ugly misunderstood beast in all of us. Whether it's anger, anxiety, pessimism, etc. it's apart of…
Hello Everyone! So I'm going to be doing a Yasuo Design! I've always been a fan of the Samurai type character and after reading over Yasuo backstory i had to do a Yasuo design. So, I hope you guys enjoy the design that Iv'e came up with, as well some of the gems that are not in my concepts that i be adding in my 3-D…
Hi guys i know this is a bit late but i just found out about this Contest and it seems like a great opportunity for a student like me. I always loved Pantheon as a champion and always wanted a Mythic type of skin for him, even though he does have some skins i still don't think it has that spark. So i am currently working…
Coming back to this post than: Its pronounced: Su-duo Su-duo Hyp-o Pe-ra thy-roi-dism pseudo pseudo hypo para thyroidism. its not pronounced "FFFFFFFUUUUUUUUU" I even googled it, there is no such word. :(
Inspired by Bhutanese Architecture and my travel experience to the Himalayas, i decided to create a story around it . Developed this project from Concept to Finish. Created several Trim sheets in Substance Painter as most of the design elements would be repeated throughout various architectural elements like doors,…
Yeah, I've had pretty much every response that has been posted here, more or less. Outside of my parents and brother, no one in my family has a clue what I do. The lone exception being my great-uncle. Very smart man, in his late 80's, that completely understood what I was talking about and asked me the type of questions…
I wouldn't expect the world to be filled elder scrolls style. Zelda games have done open world before and I'd hope the same formula would be applied to this game. With Wind Waker for example, you had a giant open sea with mini dungeons and random islands scattered throughout the world. There was still a noticeable travel…
@Filip5hey bud i used to run in to the same thing in maya when i started getting crazy with the modeling i use maya 2012 the way i fix it is reapply the color and usually it writes over it. also i delete all history type before i reapply so that way if i copy the piece it wont have that problem also Amatobahn has a good…
oh sure, polycount is fairly ok for animation feedback. fairly.. but there is nothing to feedback in this thread, I clicked it hoping to find some mocap shots. I would gladly have given you feedback if I felt that it was useful to you. but instead you begged for help on issues that were very clearly explained to you even…