Just a question of a potential specification of what I could concentrate on as a Character Artist in the future: How valuable and viable, or how often used, would a fashion-design focused character artist be? Understandably, the restrictions would grind down to humanoid characters with clothes, but would such a specific…
Hello Friends! My name is Alex, I'm a Character Artist currently looking for work. My passion is in character art, though I have experience with character animation and rigging as well. I have previously worked for Netherrealm Studios on their most recent fighter, "Injustice: Gods Among Us" as an Associate Artist. I am…
I am trying to wrap my head around the workflow when it comes to a variety of cloths a character uses and the pipeline, in relation to animation. If I make something fairly simple in marvelous designer, it can get skinned to the actual character bones, the way I see it. But how is this when the cloths get more intricate?…
Vision Games is looking for [freelance] talent! Want to work with an up and coming indie video game studio on their debut game? Our talented and friendly team are looking for a 3D Character Animator to join us on a freelance, remote basis. 3D Character Animator •Must have a portfolio showcasing past animation work •Animate…
Hey guys! For our game Kings Quest 4 in full 3D, we have decided that we want to spread the work out. If you are good at making 3D characters please post in this thread! We want as many of you as possible to help us with the characters for our game. You can make any amount of characters you like. Concept art is available.…
I am a professional 3d model artist with more than 4 years of experience in Blender, Maya & other 3d software. I can perfectly rig your 3d models, help you with 3d animations & create 3d artwork I can convert any file to the exact file format you want. All that I can do perfectly Vrchat Avatar 3d model 2d model Animation…
Ahoy! I'm starting up a blog about FPSes called Breadshot. I want to generate some branding art of different types of bread toting and firing guns. Open to all styles and formats — 2D or 3D — from youthful to grittier and weirdly serious, but the art should be playful. Output: * 3-8 standalone character illustrations on…
Hey guys. This is Zed, a personal project done partially during Gilberto Magno`s workshop. A great deal was produced after the workshop was finished and after I submitted my Muscle character on the Beyound Human Artstation challenge.My main focus on this character was to push myself on visual skills. I tried to do my best…
Hello everyone, I'm working on this character for a University project that I want to use as a standout portfolio piece. I will create concept art for this character and in the hopes to polish it to a cinematic ready standard. using a basemesh from a previous character I created this base sculpt. I started the sculpt…
Hey folks! For a Masters degree in games design and modeling I'm doing a project involving a "Custom character system" for the UDK which I want to share and would like your opinions on. I've come up with a 'workflow' which could be used that goes from stage 1 modeling to the final result in engine. I just want to show some…