Anyone use Meshlab to polycrunch their models? I use the Quadratic Edge Collapse Decimation which works well except that it often produces these nasty overlapping, very difficult to fix placement of vertices. Here's a screen... The dark red is the overlapping faces, and also the settings I use. I don't know how to get…
'Ello. Here's something that I've been working on this week. Get in a couple hours after work, but still went kind of quickly. http://www.texturemonkey.net/jkim3/crap/korea01.jpg 1004 tris, I believe. Pose from the front looks ve-e-e-e-ery boring. When critiquing the proportions, keep in mind the pose he's in. Merci merci.
Helloo!So this is a nightime study I made, I also tried to mess with the exposure, to expose for the darks but I consider it a fail. Any tips on how to go about thinking about exposure in your paintings? :) C & C P L E A S E !
Hi there. I'm new to character modelling and i feel like i hit a wall at the moment. I couldnt solve the my models under the eye / cheek problem. No matter what i do, it alway looks weird, any advice to solve it would be great.
Hello, I'm transitioning to Maya and having a bit of problems. So is there a way to set channel slider settings to ANY other position rather then Medium at startup? I want it to be Slow by default always...
http://www.imageworks.com/video/spiderman3_1.html http://www.imageworks.com/video/spiderman3_2.html http://www.imageworks.com/video/spiderman3_3.html There's 9 files I think, rename the link up to 3_9
I have been trying to improve at sculpting faces, and getting likenesses going, however i am stuck on this tyrion. if anyone has any advice i would love to hear it!
I've encountered a small problem with 3DS Max 7. Whenever I drag any item on my scene, It ignores the X, Y and Z axis drag-lines and allows free movement but also displays an odd little blue line joining the object to the old object position. At first i thought it could be animation and tweens, but i've removed all…