Hi everyone, I'm Mary and I'm 24 years old! I mostly do 3D work, but I decided to dive back into 2D recently and I've loved my results. However, my painting looks a little sketchy and I don't want to abuse the smudge or blur tools. Also, I have no idea how to do masking to help this. What other painting suggestions do you…
Hello My name is Bartolomeu, i'm a 3D Hobbyst trying to improve my skills and at somepoint acquire industry experience and later on develop my own game, i will use this post to track my progress and maybe get some feedback from people here on polycount. At the moment i'm focused on improve my sculpting and concepting…
Well it depends on what your trying to achieve. The tools are almost exclusively for CGI work, and to that end they do make your job one hell of a lot easier. What the paint effects are, is a way of providing an artistic way to add particle effects. Once added you can them script them to react with the scene, which is a…
Which one is better Mudbox or the latest version of Blender (2.81 or 2.8)? In this case i mean solely for the reasons of 3D painting a 3D model from (photo) textures. (I do NOT mean painting a stylized character using only colors).? Which is better speedwise and feature wise...? AFAIK at this stage it should be blender,…
Hi guys, I'm new to this forum and hand-painting in general. I've recently started to make a hand-painted dwarven dagger. I'm working on the bronze/gold bits at the moment and can't get it to look right... Any tips?
Here is the finished model. Started doing some colour blending. Currently working with fill layers. The tutorial uses regular painting layers and he jumps around to different hues a lot... Will experiment with that to see if I like it. It scares me a bit because its more of a destructive workflow. Leaves are missing from…
So I've been following Chris Albeluhn's tutorials http://www.chrisalbeluhn.com/3D_Tutorials.html , more specifically the Vertex Painting and Grunge Variation tutorials. I've recently hit a snag! The grunge works pretty well, and so does the vertex painting...by themselves. The problem being when I combine them my Instanced…
I'm working on a 3D platformer, I'm aiming for something along the lines of Croc in terms of visual style, hand painted textures, very colourful, no calculated lighting intended. I'm working on some world textures at the moment so I can get a decent looking test level, I've not tried all that much with hand painted…
So after being in a bit of a funk for a while, I thought I'd try something a little different for me by hand-painting a texture. Opted for a simple damaged brick wall, and this is what I have so far. I'm not happy with several aspects of it, though it's been a fun exercise, namely the surface details and cracks. I started…
We are looking for someone who is capable of creating visually appealing horse textures for our mobile game, in a hand-painted style. Budget: $350 USD per complete horse (body, hair, tail, wings, horn) *NB: Accessories will be briefed as a separate job and are not required for this brief. Deadline: 2 weeks 2D Specs: PNG…