Given the $800 price tag, the reviews on that laptop aren't horrible. They're more or less what you'd expect of a budget laptop. That said... 1. The PCMark tested battery life is 2hr 16m. That's kinda terrible. In a real world situation, with things like your GPU or HDD sucking up energy, expect it to probably drop down to…
It's not a bad piece at all, but unfortunately your hero vine of all things looks a bit sloppy and lazy right now. It seems hardly textured and even for a mutant the melting and arbitrary growth is a bit much, in my opinion. (Thick arms grow over thin arms, flow into each other and sometimes look like they branch in all…
Sup Y'all Im currently working on a new character. I want to make him in a fornite style. I want it to look like my friend, but still stylized. Generally I haven't focused too much on likeness in the past, but I do want people who know my friend to realize its a model of him. I'm still pretty early on in the process so big…
Disclaimer: While I'm a programmer, I haven't written a "proper" render engine. Some of what I say is from my own experience, and therefore may be less than 100% true. With that said... First off, one thing that we should be clear on with half/float/doubles are approximations of decimal numbers. Computers don't really have…
Apologies if this is a dumb question, but I'm experiencing an issue using Max's link constraints for animating a character juggling 3 balls: Linked to a bone in their starting hand to begin with, when the balls are tossed between the hands I Link to World, and animate them arcing over to the other hand, where I then add a…
Hello! I'm starting a new piece for my portfolio, an Au Ra (part human, part reptile/dragon) from FFXIV. My primary goals are to learn to make game-ready eyes with illusion of depth using a height map, and to get more practice laying down hair cards and capturing likeness. I'm currently still working on the sculpt before I…
So a few of us entered the IndieSpeedRun challenge (make a full game in 48 hours). The ISR people have just opened the doors to a month of playing and voting..keep in mind these were all made in 48 hours, with random themes delivered to everyone at the start..should be a lot of downright wacky things in there! Check out…
How would I got about texturing low poly models like this?: Everything in one diffuse map, so no PBR workflow. Can someone give a list of topics/concepts/techniques I need to learn in order to create detailed textures like this for low poly characters? Also what software would make the most sense for this task. I already…
Hello, I would like to share my WIP of Hilary Swank likeness sculpt. I am trying to get the likeness from her younger days (most similar to one from the movie Million dollar baby) rather than the recent times. If anyone has CC to push this further please do, I have a tunnel vision right now I think. Here is my ref board:…
Hey everyone, wanted to share my latest character, I started this project last year and worked on it when I had the time but calling it done. Always been a big fan of the Half-Life series. So I decided to create a game-ready Gordon Freeman character based on the original, with some of my own design flair. Software: Zbrush,…