Hello, I'm looking for critiques on this guy. This is a vehicle I made for class: I'm not aiming to be a vehicle modeler but I figured that i should start showing my work to people in order to see what I need to work on with my models, learn techniques and know if i'm using any wrong techniques. steps -Make a clean model…
To start off the new year i will be attempting to model and texture. Finer details: 1. 10 ¼” overall length. 2. Fine one piece ebony grip. 3. Silver finished crossguard. 4. Fine 5” unmarked blade showing some superficial staining. 5. Blade and grip perfectly tight together. 6. Silver mounted leather scabbard. Reference…
Whatsup fellow artists. Finished this fella a few days ago. Really tried to push my texturing C&C most welcome! The project can also be viewed here: https://www.artstation.com/artwork/5wEQE I also did a write-up of the project, you can look at it here: https://medium.com/@duardmostert/thompson-1928-the-process-e0036ecab2ee
Damn, been a while since I actually posted a thread. I made this guy recently for a WW2 game being Built indie style :) 26K "k body 1k head ingame, showing him off at double res though cos next gen :D TB2 U4 shader....porting him over at the moment with the shiny new Unreal 4.5 skin shader. crits and advice on U4 shader…
I was reading about trench raiding in WWI and was captivated by this brutal knife-brass-knuckle-thingy. so i decided to make a model of it and texture it the knife is roughly 1200 tris and has a 2k pbr texture. i made it with the idea that it might end up being in a game like fallout 4 or battlefield 1 or something. I…
I've been working on this room in the past 3 weeks and I still have a lot of things to figure out. I'm going to put it in Unreal Engine but for now all I have are these grainy renders. I'm open to suggestions and critiques.
well i just completed this some days ago and wanted some others to see it and tell me what they think this is a "finished" project but still open to changes well let me know what you think modeled in Maya , rendered with Mentel ray i enjoyed the project, hope to add onto this and possible do other cars as well maybe make…
Hey guys, working on this for a portfolio piece for one of my university modules. Any feedback would be greatly appreciated, thankyou :) . Research A fair amount of the design will be based off of the Rusviet Unit, which thankfully someone has created a model/sculpt of for the Scythe board game. I will however be…
This was for my assignment for class at my college Ferris State University (FSU) to make a transport vehicle between 1900-1910. This of course is a high poly. I wouldn't know how to make this low poly. Don't remember there was a term for that.