Damn, been a while since I actually posted a thread.
I made this guy recently for a WW2 game being Built indie style
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
26K "k body 1k head ingame, showing him off at double res though cos next gen
![:D :D](https://polycount.com/plugins/emojiextender/emoji/twitter/grin.png)
TB2 U4 shader....porting him over at the moment with the shiny new Unreal 4.5 skin shader.
![Final%20A%20PC.jpg](https://dl.dropboxusercontent.com/u/10023886/george/Final%20A%20PC.jpg)
![Final%20B%20PC.jpg](https://dl.dropboxusercontent.com/u/10023886/george/Final%20B%20PC.jpg)
![wip%2016a.jpg](https://dl.dropboxusercontent.com/u/10023886/george/wip%2016a.jpg)
crits and advice on U4 shader creation much appriciated
Replies
Were you going for a specific period or battle? His gear seems rather pristine and light. The uniforms were rather bulky, and they tended to carry as much gear as possible - especially when jumping. (They tended to be on their own for supplies for at least a few days.) The backpacks were usually bulging, and they were festooned with as many grenades, knives, and secondary weapons as they could find. This image is from around 6 June in Normandy:
And here they are a few months later; note that the many pockets are still bulging:
there are going to be dirt masks driven by substance if I can figure that out, so that the characters can have adaptive levels of wear, hence the base being pretty clean.
The bulging pockets is a nice touch that I hadn't thought of, maybe a bit late now although everyone having the same bulge might make them too samey once extra packs are on to break up the silhouette a bit. I will give that some thought
Thanks for the feedback
IlyaIvanovart: I'm not that clever but thanks!
Odeca, J.pears: thanks guys
Actually, the first image posted isn't from June 44.
It's later in the war, I believe Operation Market Garden, Holland.
Although some have had it labeled Operation Varsity 45.
You can tell mostly by the type of boots worn, aswell as the different jackets, M1943.
D-day 6 june was M1942 mostly, which is what the character is wearing already (identified by the knee and elbow patches) .
It looks good, but would look better more baggy around the legs.
The 82nd Airborne were nick-named 'devils in baggy pants' by the germans for a reason.
Whats the name of the indie game?